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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

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  #1  
Old January 25th, 2006, 05:43 PM
Horst F. JENS's Avatar

Horst F. JENS Horst F. JENS is offline
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Default modding command #castledef working ?

Hi experts,
please help me while waiting for dominions3:
Does anyone know how the mod command "#castledef." actually works ? all i manage is to have the castledef-icon on my units description and whenever i right-click on it the description says:

"Castle Defense Bonus (1000).
The unit is very efficient at defending castles."

Is it possible to mod a slightly less effective castle defense, like 1, 2 or 5 ?
how ?
greetings,
/Horst
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Old January 27th, 2006, 12:30 AM
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Saber Cherry Saber Cherry is offline
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Default Re: modding command #castledef working ?

The docs say:
Code:
#castledef <amount>



If something like this:
Code:
#castledef 5


does not work properly, then you ought to mention it in the bug thread...
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Old January 27th, 2006, 10:21 AM
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Default Re: modding command #castledef working ?

It does not work. I will re-post in the bug thread.
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