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  #1  
Old October 15th, 2006, 04:11 PM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
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Default Ages of Space Empires (Nuclear Age Preview)

Download the Nuclear Age Preview now!

I've finished the preliminary version of the Nuclear Age for the Ages of Space Empires mod. The tech requirements to upgrade to the Nuclear Age are currently:

Physics 3
Industry 3
Military Science 3
Electronics 3
Chemistry 3

Where the Space Age focused on ramming and boarding, researching the Nuclear Age gives you access to much larger capital ships capable of carrying heavy armor and unleashing barrages of Nuclear Missiles.

I've also balanced the Space Age techs a little more, and I've edited the default AI so it won't give you research error messages. The AI doesn't work yet, but at least it shouldn't annoy you. (Using stock races styles will still generate errors)

I need feedback on:

Ship combat
Tech cost balance

The next Age will be the A.I. Age, which will add torpedo weapons, and make the powerful Nuclear Age ships obsolete.

Currently the Ages mod requires the latest version of the Image Modpack.
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  #2  
Old October 15th, 2006, 04:14 PM

Elsemeravin Elsemeravin is offline
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Default Re: Ages of Space Empires (Nuclear Age Preview)

Is the image modpack from SEIV compatible with SEV ?
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  #3  
Old October 15th, 2006, 04:18 PM

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Default Re: Ages of Space Empires (Nuclear Age Preview)

No, but this is a SEIV mod.
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  #4  
Old October 15th, 2006, 04:19 PM

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Default Re: Ages of Space Empires (Nuclear Age Preview)

Quote:
Phoenix-D said:
No, but this is a SEIV mod.
oops, too much focused on SEV...
Sorry for the confusion.
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  #5  
Old October 15th, 2006, 04:38 PM
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Default Re: Ages of Space Empires (Nuclear Age Preview)

Yeah, sorry. This is a mod being designed for SEIV. But I wil be looking for someone to help me port it over to SEV once it's finished.
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  #6  
Old October 15th, 2006, 04:43 PM
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Default Re: Ages of Space Empires (Nuclear Age Preview)

Just an FYI, but the Shrapnel admins made a separate forum for SE:IV items - I guess to avoid confusion like this.

Although it's interesting to note that the SE:V research file is setup in "ages" as well - might make for an "easy" port of the this mod.
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  #7  
Old October 15th, 2006, 04:51 PM

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Default Re: Ages of Space Empires (Nuclear Age Preview)

Quote:
Captain Kwok said:
Although it's interesting to note that the SE:V research file is setup in "ages" as well - might make for an "easy" port of the this mod.
Really ?

I didn't notice this sytem in the demo (but I guess it will be one more thing the demo did not include )
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