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				July 17th, 2008, 11:00 AM
			
			
			
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				 Re: Lanka Mania? 
 Yeah, I admit, LA Caelum has got quite near. I assume that's the blue-flagged nation you're threatening me with? |  
	
		
	
	
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				July 17th, 2008, 11:34 PM
			
			
			
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					Join Date: Feb 2005 Location: Lake of Hali, Aldebaran, OH 
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				 Re: Lanka Mania? 
  It varies from version to version, but I believe at present it *must* be a shield hit to cause blindness. If it doesn't work this way, I'd call it a bug.
 This means that units with high def (enemies usually miss entirely) or very low def (which don't usually get the shield block) don't inflict much eye loss - but a unit with -2 def on the attacker can blind a lot of attackers, since any roll of -3 to +2 will result in eye loss.
 
				__________________If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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				July 18th, 2008, 12:11 AM
			
			
			
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 Lieutenant General |  | 
					Join Date: Feb 2007 Location: New Orleans 
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				 Re: Lanka Mania? 
  
 Some things are best learned by individual play testing, and then best kept to oneself.
 
				__________________"War is an art and as such is not susceptible of explanation by fixed formula."
 - General George Patton Jr.
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				July 18th, 2008, 01:27 AM
			
			
			
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					Join Date: Oct 2007 Location: in a sleepy daze 
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				 An Eye for an Eye 
   [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img]    [img]/threads/images/Graemlins/Dagger.gif[/img]     [img]/threads/images/Graemlins/Dagger.gif[/img] 
Well Utgard doesn't give a crap if we are all blind, with frost brands it doesn't matter.  We celebrate the destruction of 3 infamous Tuatha and the liberation of Arcos.  And yes, we are coming after you Eriu even if we are blind so you better run.  And hopefully we don't accidentally invade a neighbor since we cannot see where we're going.
 
OOC: Eriu is a smart player and Eye shields are a great addition to his high defense Sidhe.  I wonder whether Dr P's theory is right though b/c  almost all my guys are blind - both high attack werewolves and low attack woodsmen.
				__________________i crossed blades with the mightiest warriors of the golden age.  i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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				July 18th, 2008, 01:30 AM
			
			
			
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				 Re: An Eye for an Eye 
 I think Dr P is right on about how eye shields work. 
				__________________Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
 
 I occasionally post something useful.
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				July 18th, 2008, 09:06 AM
			
			
			
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 Lieutenant General |  | 
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				 Re: An Eye for an Eye 
  Lolomo sent me a pm asking me if there were any banned exploits this game. Banned exploits were posted in the very first post of the original Kingmaker thread. They are few, and I will copy and paste them here as a reminder for those few players that do not read the original thread anymore in their spare time:
 Rules:
 
 Notable exploits banned:
 
 1. If you capture Bogus and his friends, you can script those captured units to attack mages, but you cannot copy their "attack mage" orders to any other commanders or units.
 
 2. You cannot cast battlefield enchantments that cause damage to enemy units, then retreat the casting mage before 5 rounds of combat passes. In other words, if you cast Wrathful Skies, you cannot order that mage to retreat before 5 turns has passed (your last available scripting order can be retreat). And this rule includes items that cast such spells.
 
 3. You cannot overload someones lab with the purpose of maliciously filling it so they cannot receive or forge items.
 
				__________________"War is an art and as such is not susceptible of explanation by fixed formula."
 - General George Patton Jr.
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				July 18th, 2008, 09:19 AM
			
			
			
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				 Re: An Eye for an Eye 
 I assume MoD is banned too? |  
	
		
	
	
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				July 18th, 2008, 09:31 AM
			
			
			
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 Lieutenant General |  | 
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				 Re: An Eye for an Eye 
  Why would you assume that i overlooked anything? MOD is not banned, as it "fixed" via Kingmaker Mod which incorporated Twan's clever mod.
 If you people would have spent more time reading the original game thread, and less time reading Black Company, Jordan, Martin, and some of these other authors, you would know these things.
 
				__________________"War is an art and as such is not susceptible of explanation by fixed formula."
 - General George Patton Jr.
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				July 18th, 2008, 09:34 AM
			
			
			
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				 Re: An Eye for an Eye 
 OH, that is included    Great thing then. My mid is somewhere else recently. |  
	
		
	
	
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				July 18th, 2008, 09:54 AM
			
			
			
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				 Re: An Eye for an Eye 
 I wouldn't be so certain of that...*sinister laughter* ...
 
	Quote: 
	
		| DonCorazon said: We celebrate the destruction of 3 infamous Tuatha and the liberation of Arcos.
 
 
 |  At least they're off the payrolls.  What's the insurance premium increase for 3 more blind werewolves?    
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		| DonCorazon said: OOC: Eriu is a smart player...
 
 
 |  Well thank you DC, that's very kind.  But I must point out that you've demonstrated unprecedented creativity & adaptability in this game.  
 
I hit Utgard with a sudden, overwhelming sneak attack that took 1/2 his provinces & sieged 4 castles; thus he couldn't recruit anything of consequence under the pains of Drain3.  In spite of this, he's managed to expel me from 3 of the 4 (Willie O'Giantslayer still waits outside the gates of Utgard itself) and just inflicted devistating losses on my "primary" army.  Thus proving at least either (a) Eriu is a dope, or (b) Utgard is a genius.  I'm hoping (b)   |  
	
		
	
	
	
	
	
	
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