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January 30th, 2009, 03:43 PM
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Private
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Join Date: Jul 2006
Location: Staunton, Va.
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Re: Infantry - What Do You pick?
I have very infantry heavy core forces when I play. Right now I am playing a late-war long campaign in Italy with a GebirgsJaeger force. The only armor I am using are 251's to transport my ATG and AAA units since trucks are such deathtraps. I find that when playing infantry units, a 12-13 man unit is the best because of staying power and a better chance to save them to gain experience.
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January 30th, 2009, 06:26 PM
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Corporal
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Join Date: Apr 2008
Location: Norway
Posts: 69
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Re: Infantry - What Do You pick?
I prefer crack hardcore units like I mentioned earlier, but I can see the enjoyment in having units of mixed standard, like your hardcore units in the frontline, and some more inexperienced units as support, or security.
But I compensate having my SS or Brandenburgers (ore other hardcore units as FJ, or GB) to the lack of numbers.
My enemy always has more of everything.
For me, that’s the edge  .
What’s important here is the fun factor.
If your thing is to have 3 coys of Tiger II tanks against 10 coys of early Sherman’s just to blow thing up, that’s great  .
__________________
Catapultam habeo. Nisi pecuniam omnem mihi dabris, ad caput tuum saxum immane mittam!
(My favorite Latin proverb!)
Certain is it that there is no kind of affection so purely angelic as of a father to a daughter. In love to our wives there is desire; to our sons, ambition; but to our daughters there is something which there are no words to express." -Joseph Addison
(I have a daughter; I had to put this on)
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January 30th, 2009, 07:17 PM
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Sergeant
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Join Date: May 2006
Posts: 274
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Re: Infantry - What Do You pick?
Yes, at least there's some compensation for having better troops other than the obvious. It can get to be a problem over a long haul with a VERY large force, because I was explaining to somebody some time ago, in so doing you would deny the enemy that may had used hordes tactics from doing just that, just because you may have so many units he cannot exceed your own by very much. I don't think most of us play with that large a force though, and I can only guess whather the default points would allow that to happen later on, assuming you didn't add to the core later. Perhaps the USSR is the only nation that I would venture to guess could start by filling out the default points and then have too many units for what I spoke of.
If you bother to equip the USSR that high from the beginning, you really do have a horde yourself and down the line run into the problems I anticipate. That at least can be explained away somewhat, as who could had out-horded the USSR later in the war? Germany could do it at points of attack in the first couple of years, but I would think having somewhere around 150 units or so that they could muster ingame with the default points, wouldn't be a problem until then.
When I campaign USSR, I wouldn't dream of using 3000pts. I think I'm more around 2500 when I get my general 90-110 units. If you start off in Finland instead of Poland, I think by then at least one of the KV's is available, which can soak off some points.
As far as I can remember, winSPWW2 was the first game that allowed the USSR to start a campaign in Poland; for better or worse.
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January 30th, 2009, 07:37 PM
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Sergeant
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Join Date: May 2006
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Re: Infantry - What Do You pick?
m113apc: There is one problem with those elite Tigers fighting those Shermans though. It's not 'just' the units themselves, but also their experience we are speaking of, of course. So while that scenario might sound not that bad, you have to remember that in terms of LC play, you are probably talking most of the Tigers being uber-elite, while the Shermans have probably half the experience, since they are AI Shermans.
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February 24th, 2009, 06:53 PM
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BANNED USER
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Join Date: Oct 2006
Location: USA
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Re: Infantry - What Do You pick?
My idea of the best infantry squad would have the 1st weapon as "SMG"(range 2-5) 2nd weapon as "LMG" (range 10-12) 3rd weapon "LMG", 4th weapon as AT, something effective, with at least 5 range.
Cheers,
Andrew
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March 2nd, 2009, 09:46 AM
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Re: Infantry - What Do You pick?
I have a question, For my Long Pbem campaign I want some good Russian core infantery which is quite fast through wood and other difficult terrain.
Should I choose Partisans or Mountain infantery of Guard or something else?
The main purpose is to be legged infantery (no transports) and be fast enough to outmanoever German infantery in difficult terrain.
Greetings
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March 2nd, 2009, 10:03 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: Infantry - What Do You pick?
Quote:
Originally Posted by Toon
I have a question, For my Long Pbem campaign I want some good Russian core infantery which is quite fast through wood and other difficult terrain.
Should I choose Partisans or Mountain infantery of Guard or something else?
The main purpose is to be legged infantery (no transports) and be fast enough to outmanoever German infantery in difficult terrain.
Greetings
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If it tends to be wooded terrain (thus providing masking from direct fire) - then buy some Cossacks and keep them in close support behind the riflemen. Then when you need to break out and exploit, or run down routers you release the "horsemen of the apocalypse!"
(this tactic can work with motorcyclists too, it is a late Roman one - they had lighter armoured troops called "runners out" or Excubitores (sp) who would rush out from the rear rank to hack up any retreaters recoiling from the battle line)
Andy
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