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July 2nd, 2009, 01:32 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Nox. MA+LA. Open. 13/15 players. Sign up!
I have faith in Black Sun Empire, he's a quick learner 
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July 2nd, 2009, 01:42 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Nox. MA+LA. Open. 13/15 players. Sign up!
Ok then, with Dragar's patronage you're in, Black Sun Empire. Choose your nation.
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July 2nd, 2009, 01:47 AM
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Private
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Join Date: Jun 2009
Location: Perth, Western Australia
Posts: 44
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Nox. MA+LA. Open. 14/15 players. Hurry up!
LA Utgard - There about as close to a nation as I've tried.
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July 2nd, 2009, 02:22 AM
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Corporal
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Join Date: Aug 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Nox. MA+LA. Open. 14/15 players. Hurry up!
I am afraid I didn't think about the fact I already have too much game I cannot handle. SO I would like to leaveand let another player take my place. SOrry about that but I don't want to leave you after the game have started.
Good luck to all of you!
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July 2nd, 2009, 03:48 AM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
I like the map, my very bestest favourite (LA Pan) seems to be open, I like the way Ano GM's (just seen him in action in Heracles, but still)... But I see this game has the graphs off and that is the fun-killing factor to me, and thus I won't sign up for this
I hope you soon find the players to fill the last spots and get the game going 
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July 2nd, 2009, 09:58 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
2 Jarkko:
Thanks for your compliment. I really like things running smoothly in my games and do everything for it.
I'd really appreciate you being in though because:
1) I liked playing with you
2) Closed graphs (I prefer to play with either closed graphs or limited diplo) are absolutely natural restriction. In real word there will never be a good guy who tells you each and every detail about your enemies. Learning to use scouting effectively really makes your strategic skills grow. Also, games with closed graphs are nearly never endless because it is harder to catch some empire growing too much. But it is no more harder if you know how to deploy your intelligence resources.
Why are open graphs so much fun for you?
p.s. The only Era that should be played with graphs open, IMO, is early, due to the natural lack of independent scouts.
2 Executor
Quote:
Errr, I don't remember you being in either Beer or Timewarp?
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I was a watching shadow 
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July 2nd, 2009, 12:02 PM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
Quote:
Originally Posted by ano
are open graphs so much fun for you?
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I have a strong board-game back-ground (Diplomacy, Avalon Hill and GDW games, etc). I am used to play double-blind games (my all time favourite for grand-strategy is the Euro Front series from Columbia Games) with limited info where I have to use spies/scouts/what-ever to gather correct intelligence. But most of all I am used to gain a general view of the game with a single glance on the map, so that it can be used as the basis for diplomatic actions. That single glance in Dominions is the stats page, and it is quite difficult for me to adjust myself to that, and there seems to be absolutely limited basis for diplomacy then. In effect, the fun-factor for me is missing then.
Notice, I understand well others prefer the information limited. I used to be that like myself in 80's when playing PBM Diplomacy  But then I grew out of it 
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July 2nd, 2009, 10:02 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
I support graphs off. Much more interesting IMO, and less chance of being ganged upon.
Ano,
Any idea on where to find CBM pretenders and scales since the link on Llamaserver leads to nowhere?
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July 2nd, 2009, 10:06 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
Yes, that was my mistake. I uploaded it there but somehow provided an incorrect link.
You can get CBM split version from CBM discussion thread at Mods section but I'll soon post a compilation of required mods here.
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July 2nd, 2009, 10:11 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Nox. MA+LA. Open. 13/15 players. Hurry up!
A compilation of required mods has been attached. You need to unzip it to your "mods" folder.
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