.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
Thread Tools Display Modes
  #1  
Old February 15th, 2010, 02:47 PM

ExplorerBob ExplorerBob is offline
Corporal
 
Join Date: Nov 2006
Posts: 108
Thanks: 8
Thanked 2 Times in 2 Posts
ExplorerBob is on a distinguished road
Default Full Spectrum Analyzer/Stellar Probe

In SAIS, you can obtain the FSA or Stellar Probe, which allow you to select a star, which it then tells you about -- what type of planet it is, and possibly the fleet in orbit, as well.

I've had the idea of trying to work this basic feature out, perhaps using the XPLR command, but after a cursory glance, it seems unlikely that this idea will work.

Is my (brief) look wrong; is there a way to replicate these devices' functionality?
  #2  
Old February 15th, 2010, 10:21 PM

sgqwonkian sgqwonkian is offline
Sergeant
 
Join Date: Aug 2007
Location: Seattle
Posts: 231
Thanks: 3
Thanked 13 Times in 10 Posts
sgqwonkian is on a distinguished road
Default Re: Full Spectrum Analyzer/Stellar Probe

If memory serves correctly, the scoop on PAR1 for sensors, which is set to 0 on all sensors in the main game, was that that particular parameter was going to be range for the FSA/Probe ability, but never ended up being implemented in the final game.

So, you could try putting a non-zero value into PAR1 and seeing what happens. You'd probably need a value higher than 64, since that's the minimum distance between planets. And you'd want to test thoroughly, to make sure it doesn't cause some brand-new never-before-seen crashes.
__________________
WW:RTIS & modding: http://transitivegaming.blogspot.com...abel/WW%3ARTIS
Other gaming stuff: http://transitivegaming.blogspot.com
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.