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November 4th, 2010, 07:46 AM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
sorry for abusing my admin privileges. I promise this turn is going to get done...
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November 6th, 2010, 02:37 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Holy crap, I just watched a battle replay of Arco's Sickle equipped golem. That item generates insane amounts of D gems. And all you have to do is kill some chaff. Now I understand why Sickle farming is frequently banned - I'd never actually seen it in action before. No wonder you're able to put up Well of Misery so quickly after I dispel it. 
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November 6th, 2010, 03:32 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Give me like 6h more while we are at it
And stop winning, ok?
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November 6th, 2010, 03:59 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Quote:
Originally Posted by Zeldor
Give me like 6h more while we are at it 
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Done. I was thinking of adding time anyway since I wouldn't have been around at the scheduled hosting. And I actually added 8 hours which I think will also cover the time Squirrelloid is usually online.
Quote:
Originally Posted by Zeldor
And stop winning, ok?
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Winning? My Zeldor paranoia, which as you know was already high, has only been increased after seeing the Sickle in action.
But everyone can be happy that most of my global income just gets alchemized to dispel your Well of Misery castings. 
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November 6th, 2010, 04:06 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
That's probably the worst way to spend it, but I should be happy. You could have used it on something to really do some harm 
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November 6th, 2010, 11:43 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Quote:
Originally Posted by Zeldor
That's probably the worst way to spend it, but I should be happy. You could have used it on something to really do some harm 
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Well, it was definitely the worst way to spend it this past turn. That's a lot of gems I wasted in that failed dispel attempt...
In other news, I certainly didn't expect Agartha to attack, and breach the walls of, my underwater fort. Edit: actually it did cross my mind when I saw that large force neighboring my province since he hadn't attacked in that direction before - but I figured though he was attacking Ulm and my water provinces he wouldn't actually go for a fort. Foolish me. 
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November 7th, 2010, 02:03 AM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Well since ctis and ermor have attacking me the entire game, I though things might be more peaceful on the water
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November 7th, 2010, 06:02 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
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Thanked 215 Times in 77 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Quote:
Originally Posted by ghoul31
Well since ctis and ermor have attacking me the entire game, I though things might be more peaceful on the water
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At first I was kind of annoyed when you attacked me in the water but it was a good move - what were Ulm and I going to do, declare war on you? You're already fully booked in that department.
I knew you were tenacious from CF 2 but you've taken it to a new level here, charging all over the place and never giving up. 
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November 7th, 2010, 08:00 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Valerius:
I told you - attacking me is pretty much never worth it 
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November 7th, 2010, 01:55 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
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Thanked 215 Times in 77 Posts
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Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running
Actually, I wish I had attacked you earlier instead of turtling. There were several times when your pretender was operating in Ulm's territory that I was tempted to kill him with a few thugs. It's a lot harder killing your SCs now with all the gear they've got (which of course I helped contribute to by trading with you  ).
And soon enough you'll be adding death summons to the roster.
So, I agree with your point about avoiding a fight with you but if it is inevitable I figure far better to do it early game than late game.
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