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February 20th, 2012, 03:11 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
the turns gonna host in an hour anyway, no need to force it.
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February 20th, 2012, 03:48 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Apologies, just woke up, forcing hosting.
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February 20th, 2012, 03:54 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Hmmm, I forced hosting, but it doesn't seem to have removed man, or cleared our turn ques; so everyone make sure you submit a turn for turn 14.
Man wasn't dropped either, once everyone can confirm they've submitted a new turn, I'll set them to AI; hopefully that'll get quickhosting going again.
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February 20th, 2012, 03:58 PM
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Corporal
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Join Date: Feb 2011
Posts: 64
Thanks: 0
Thanked 1 Time in 1 Post
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Best arena results ever. That is all.
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February 20th, 2012, 05:08 PM
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Private
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Join Date: Dec 2011
Posts: 36
Thanks: 0
Thanked 1 Time in 1 Post
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Quote:
Originally Posted by kennoseishin
Best arena results ever. That is all.
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I agree. That was great.
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February 20th, 2012, 04:13 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
I can't believe how awesome Major Astral Bless seems to be with the undead.
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February 20th, 2012, 06:43 PM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Quote:
Originally Posted by legowarrior
I can't believe how awesome Major Astral Bless seems to be with the undead.
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Yeah a major astral bless is great for undead. They can use all the magic resistance they can get. And the twist fate isn't too shabby either, considering how frail they normally are.
If I ever get the chance to play MA Ermor again I'm strongly considering a bless strategy even though they're not a nation built for bless. Their sacred vestal ladies are already ethereal with good MR and defense and a magical spear, but add a major astral and good water, and you have units that basically can't be hit. They would have insane defense, great MR, a good number of attacks, and you still have to consider that you're going to miss most of the time (with normal weapons) becuase of ethereal, and the first time you ACTUALLY get past all of that... POOF! Twist fate, sucka.
Of course when you do actually hit them... they don't have any armor and just 9 HP if I remember correctly.
But all of that is considering what they're looking like before all of the Unholy magic available to boost their MR, attack and speed even more. INSAAAAANE!
Last edited by samoht; February 20th, 2012 at 06:54 PM..
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February 20th, 2012, 04:56 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Damn, forgot about the arena.
Would Agartha be so kind as to stop spreading false propaganda against the peace loving lizards?
And why am I being singled out when TC is clearly in the lead? And I don't have crazy jags either. Leave my swamps be darn dengit!
BTW, 3V4JKZ2, Man is very much so removed from the game, check game info on llamaserver, or in-game statistics than pretenders of the world. He does stay on the score graphs after death however.
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February 20th, 2012, 05:21 PM
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Sergeant
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Join Date: Sep 2010
Location: Sydney Australia
Posts: 251
Thanks: 6
Thanked 15 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Quote:
Originally Posted by Executor
And why am I being singled out when TC is clearly in the lead? And I don't have crazy jags either. Leave my swamps be darn dengit!
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I have to love that two nations that are ahead of me in every area are still crapping on with the fear propaganda.
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February 20th, 2012, 05:14 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
I was confused that my scout with the spear thingy didn't get to go to the Arena to fight?
Also, I guess I was just looking before an update.
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