.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Mods
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old July 11th, 2023, 12:02 PM
blazejos's Avatar

blazejos blazejos is offline
First Lieutenant
 
Join Date: Aug 2005
Location: Pila, North west Poland
Posts: 636
Thanks: 377
Thanked 241 Times in 166 Posts
blazejos is on a distinguished road
Default Re: Creating maps from fictional heightmaps?

You know I think that we need something like Veholla program but written in C++ and working also offline which will make the same job and also accepting an DEM, BMP high-maps from files. My dream will be to add code which will detect water, buildings, trees, fields based on GIS data.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:48 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.