|
|
|
|
|
May 15th, 2006, 05:27 PM
|
|
Second Lieutenant
|
|
Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game. CB Mod. Random Nations.
Sorry, my "mistake", I've taken over Pan for a few turns (haven't heard from OG, and I've never played Pan before either so was giving it a whirl), but I should have turned it AI last turn. Because I didn't check for existing NAPs or alliances first, I just played like a "Human AI opponent", figuring everybody around me is fair game. Besides, with the size of his army (as evidenced by the graphs), he should be expanding more / needs to be expanding. And the AI will probably do just that.
But I will switch him to AI this evening like I said I was going to.
|
May 15th, 2006, 06:01 PM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: MP Game. CB Mod. Random Nations.
Ok, thanks Shmonk.
Oh and just a reminder, my offer is still on to dispel the burden of time.
|
May 15th, 2006, 06:29 PM
|
Corporal
|
|
Join Date: Jan 2004
Location: Finland
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game. CB Mod. Random Nations.
You could of course just keep playing Shmonk, no? It must be pretty interesting to play with those gazillion maenads...
The last burden of time was dispelled by Cainehill, I provided some gems. I could help again if someone wants to try.
Turms - Machaka
|
May 15th, 2006, 11:08 PM
|
|
Second Lieutenant
|
|
Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game. CB Mod. Random Nations.
I'll think about it... I'm already in 2 games and don't really have time for a third though. I'll let people know here in the next day when I change Pan to AI (or decide to keep playing it if no one cares).
|
May 16th, 2006, 07:57 AM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: MP Game. CB Mod. Random Nations.
If you decide to keep playing you should honor our 3 turn NAP.
|
May 16th, 2006, 09:09 PM
|
|
Second Lieutenant
|
|
Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game. CB Mod. Random Nations.
Pan has gone AI.
|
May 18th, 2006, 07:49 PM
|
|
General
|
|
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
|
|
Re: MP Game. CB Mod. Random Nations.
I'll be putting the game on quickhost only till the long weekend is over.
|
May 19th, 2006, 06:43 AM
|
|
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: MP Game. CB Mod. Random Nations.
I have failed to dispell the BoT
|
May 21st, 2006, 05:48 PM
|
Corporal
|
|
Join Date: Jan 2004
Location: Finland
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
I will be away for one week
Quite an impressive battle between Machaka and Ulm last turn.
I will be away for one week from next tuesday. I have been trying to find a substitute from friends, but with no luck yet. If you know someone please give me a notice.
Turms - Machaka
P.S. Paralyze is a pretty strong spell
|
May 22nd, 2006, 12:36 PM
|
Corporal
|
|
Join Date: Jan 2004
Location: Finland
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: I will be away for one week
I am happy to announce that Cainehill will play Machaka for one week.
Seems we are still on quickhost. Could someone announce the next turn so that Cainhill knows when to take over?
Turms
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|