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June 26th, 2004, 10:51 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
Posts: 538
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Re: SE5, Tell Aaron what\'s on your Wish List
A expanded formations and a smarter AI that uses it would help.
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June 26th, 2004, 03:54 PM
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Sergeant
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Join Date: Jun 2004
Posts: 305
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Re: SE5, Tell Aaron what\'s on your Wish List
How about components for components (Like a shield generator, with the ability to add different power generators creating stronger or different kinds of shields)
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June 26th, 2004, 10:13 PM
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Colonel
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Join Date: Jan 2001
Posts: 1,661
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Re: SE5, Tell Aaron what\'s on your Wish List
Relective Armor: A small amount of the damage hit is reflected to the attacker.
Multiatmosphere facility: does not convert the atmosphere but makes the planet "undomed" even in the presence of mixed population with different atmosphere types.
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June 27th, 2004, 02:08 AM
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Corporal
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Join Date: Jun 2004
Location: Singapore
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Re: SE5, Tell Aaron what\'s on your Wish List
Quote:
Originally posted by Q:
Multiatmosphere facility: does not convert the atmosphere but makes the planet "undomed" even in the presence of mixed population with different atmosphere types.
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Good idea! But probably only for certain mixtures, I wouldn't want to light a match in an Oxygen-Hydrogen/Methane environment
Abdiel
__________________
One turn at a time
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June 27th, 2004, 05:00 PM
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Sergeant
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Join Date: Jun 2004
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Re: SE5, Tell Aaron what\'s on your Wish List
Privateers. You build a ship, and sell it to civilians and they go and raid enemy shipping for you. Also, merchant ships, maybe have a few merchant shipping lines, and they place orders for ships, and depending on how many ships they have is how much trade you make. Or contracts from other empires to build ships, they give you the schematics and you build the ships and give it to them in exchange for resources. This could help the neutral races who get into wars with the major powers.
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June 27th, 2004, 10:44 PM
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Sergeant
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Join Date: Jun 2004
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Re: SE5, Tell Aaron what\'s on your Wish List
This is a suggestion and a wish more for the modders to do. Create a mod with BOTH Startrek AND Babylon 5 in it.
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June 28th, 2004, 09:12 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: SE5, Tell Aaron what\'s on your Wish List
The modding suggestions sound good - bab5 up against the star trek universe - dont forget star wars races.
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June 28th, 2004, 11:41 PM
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Private
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Join Date: Aug 2002
Location: Boston MA
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Re: SE5, Tell Aaron what\'s on your Wish List
How about the ability to load more than one mod at a time, and in the case of conflicts, pop-up a series of dialogues to resolve them and save the answers to a file for use next time that combination of mods is used?
[ June 28, 2004, 22:41: Message edited by: Alari ]
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June 29th, 2004, 03:04 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: SE5, Tell Aaron what\'s on your Wish List
ALari getting a bit complex there if it could be done good - but the programming would be a nightmare. Unless you considered all moddible factors.
What about extra ship types and new tech areas specific to a player created mod ?
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June 29th, 2004, 05:22 AM
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Sergeant
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Join Date: Jun 2004
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Re: SE5, Tell Aaron what\'s on your Wish List
The ability to add your and your allies fleet into one huge fleet. Alot more situations with multiple races fleets involved in combat. The ability for two races to invade the planet at the same time. Maybe a diplomatic option to ask for help and if they say yes, they get to pick what to send, and it's sent automatically.
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