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November 7th, 2006, 04:50 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Mod
I have a quick question, what is the "ftherlnd" file that is present in all my singleplayer game directories? It isn't present in my network games. Will it be present for a PBEM game?
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November 7th, 2006, 04:54 PM
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Sergeant
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Join Date: Oct 2004
Location: meredith, nh
Posts: 331
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Mod
No, only the host needs it.
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November 7th, 2006, 05:26 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: You received my pretender?
Quote:
PashaDawg said:
I just found the Oceania pretender in my spam folder.
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I just found this really amusing. Is that what you think of the Oceanian Pretender? Not even worthy of a proper foler?? XD
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November 7th, 2006, 08:34 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Vanheim
I have not heard from Stossel. Anybody want Vanheim? I hope to start the game by 9pm Boston time (in 2.5 hours).
Pasha
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November 7th, 2006, 11:22 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Turn 1
Turn 1 is out.
Deadline is Wednesday night at 9pm Boston time.
Pasha
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November 7th, 2006, 11:53 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Turn 1
Excellent, not a farmlands in sight...
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November 8th, 2006, 12:20 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 1
All according to your plan!
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November 8th, 2006, 09:39 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Restart
Ooops! I need to restart the game.
I forgot to make a master password for the game, which is needed in case a player disappears. That way, the players can agree to turn the missing player to AI.
Sorry.
Pasha
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November 8th, 2006, 09:50 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Restart
So long you didn't restart because some players have silly start positions...
It a great pity that i'd a good start position.
I see trouble coming with old/new game turns files come together etc.
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November 8th, 2006, 10:03 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Restart
Nah. It has nothing to do with player positions. I actually like my starting position. However, I think it is a bad idea to play the game with this number of players without being able to turn a missing player AI. That could ruin the fun.
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