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  #111  
Old May 30th, 2004, 02:32 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Can I get some cheese with that...

Its not just testing. Its being able to explain it. I think we see how well that goes on here.

There are very few english speaking beta testers for this game. It simplifies things for developers for whom english is a second language. Not a big deal I think, just simpler.

Of course it does tend to increase the amount of typos and syntax that we get to report with each patch.
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  #112  
Old May 30th, 2004, 03:17 AM

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Default Re: Can I get some cheese with that...

Quote:
Originally posted by Pirateiam:
Actually I also do not care much for the typical RTS but there are a few with merit - Kohan, EU2, Hearts of Iron
HERETIC! BLASPHEMER! How could you forget to mention Total Annihilation?!?
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  #113  
Old May 30th, 2004, 02:40 PM
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Default Re: Can I get some cheese with that...

Quote:
Originally posted by Norfleet:
quote:
Originally posted by Pirateiam:
Actually I also do not care much for the typical RTS but there are a few with merit - Kohan, EU2, Hearts of Iron
HERETIC! BLASPHEMER! How could you forget to mention Total Annihilation?!?
Yes if you know me I am definately a Heretic! I have never even tried Total Annihilation. Is it any good? What makes it different then the typical gather crap, build crap, rush attack mentality of the typical RTS?
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  #114  
Old May 31st, 2004, 02:27 AM

Norfleet Norfleet is offline
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Default Re: Can I get some cheese with that...

Quote:
Originally posted by Pirateiam:
I have never even tried Total Annihilation. Is it any good? What makes it different then the typical gather crap, build crap, rush attack mentality of the typical RTS?
Because it has the best unit AI and anti-micromanagement in any RTS so far? For instance, planes can automatically patrol a patrol route, where they'll attack anyone that comes near, and after killing the target, return their patrol. You don't have to do a thing. Repair units can be set to wander your base, helping out with any construction tasks, and repairing any structures or units they happen across.

Finally, you have a D-Gun. You have to experience it for yourself. Get the game.
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  #115  
Old May 31st, 2004, 02:41 AM

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Default Re: Can I get some cheese with that...

My favorite moments were when i launched a 15 missle strong nuclear missle salvo against the enemy, it was far from the most effective tactic im sure, but man was it fun watching those nukes fly towards the enemy base on radar. I believe the addition of the giant robot in the expansion (cant remember its name) somewhat unbalanced things. Stick a radar plane circling around their head and they could almost take out an entire base on their own. And i have NEVER seen a RTS do artillery as well as TA did it, before or since then.
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  #116  
Old May 31st, 2004, 03:01 AM

Huzurdaddi Huzurdaddi is offline
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Default Re: Can I get some cheese with that...

Quote:
Because it has the best unit AI and anti-micromanagement in any RTS so far?
The queueing is the greatest thing about TA. Infinite command queues ( of course not infinite but there is no practical limit ). This combined with the novel build charge method ( you are charged resources as you build not when you queue ) totally changes the game.

However I have found that all of this queueing actually INCREASES the amount one has to do at any one second during the game. It is truely amazing. A good game can take over an hour and you will hardly blink during the whole time.

Quote:
(cant remember its name) somewhat unbalanced things
The mighty Krogoth! However at a cost of 35k metal it was not really overpowered. There were far better things to do with 35k of metal ( 350 Samsons!).

The really unbalanced unit was the Samson and the Slasher ( arm and core Versions ).

If you still play you should check out UberHack. It's quite good.
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  #117  
Old May 31st, 2004, 06:55 PM

Karacan Karacan is offline
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Default Re: Can I get some cheese with that...

Quote:
Originally posted by Huzurdaddi:
The queueing is the greatest thing about TA. Infinite command queues ( of course not infinite but there is no practical limit ). This combined with the novel build charge method ( you are charged resources as you build not when you queue ) totally changes the game.
*cough* Like Warlords Battlecry introduced a long, long time ago... Hah. Novel indeed, young whippersnapper.
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  #118  
Old May 31st, 2004, 07:01 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: Can I get some cheese with that...

Quote:
*cough* Like Warlords Battlecry introduced a long, long time ago... Hah. Novel indeed, young whippersnapper.
Ah ha! While indeed Warlords Battlecry is old it is no where near as ancient as TA! TA was released in 1997!

When it was released Warlords Battlecry was but a glimmer in the eye of a stary eyed developer!

Also can you queue any order? And does the cost of a building come up front or as it is built?
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  #119  
Old June 1st, 2004, 01:56 AM

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Default Re: Can I get some cheese with that...

Can't remember who it was, but I just read all this debate, and someone said something like:

"You can't prove it exists, therefore is doesn't."

And I just wanted to say that this made me cross.

Right. That's done then.
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  #120  
Old June 3rd, 2004, 09:03 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: Can I get some cheese with that...

Quote:
Originally posted by Tris:
Can't remember who it was, but I just read all this debate, and someone said something like:

"You can't prove it exists, therefore is doesn't."

And I just wanted to say that this made me cross.

Right. That's done then.
Did someone really say something to that effect? I've been over the Posts here recently and could not find it (not to say it doesn't exist...)
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