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June 14th, 2003, 10:48 PM
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Re: Are you tough enough to be the "King of the Hill"?
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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June 15th, 2003, 12:24 AM
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Re: Are you tough enough to be the "King of the Hill"?
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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June 15th, 2003, 12:40 AM
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Brigadier General
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Re: Are you tough enough to be the "King of the Hill"?
I would like to say that I follow this thread as if it were the "SE4 Sports Page" and I want you all to know that I think the sportsmanship shown repeatedly by all of you in the K.O.T.H. league is remarkable. I have played computer games on-line since the early '80s and I can't think of a more mature group who truly play to have fun without any of the childish antics seen elsewhere. Any disagreements here are certainly handled in an adult manner and I salute you all!
Slick.
[ June 14, 2003, 23:48: Message edited by: Slick ]
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Slick.
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June 15th, 2003, 01:38 AM
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Sergeant
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Re: Are you tough enough to be the "King of the Hill"?
Quote:
Originally posted by Slick:
I would like to say that I follow this thread as if it were the "SE4 Sports Page" and I want you all to know that I think the sportsmanship shown repeatedly by all of you in the K.O.T.H. league is remarkable. I have played computer games on-line since the early '80s and I can't think of a more mature group who truly play to have fun without any of the childish antics seen elsewhere. Any disagreements here are certainly handled in an adult manner and I salute you all!
Slick.
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I have been wargaming for 20 years, mostly face-to-face strategy games or campaigns built on tactical/operational games where you see definite continuity between scenarios. Generally, the level of sportsmanship and courtesy was very high. Any one that has ever played to the finish Third Reich, World in Flames, one of Columbia’s block games, or a Star Fleet Battles campaign understands the enormous time commitment and the enormous complexity of these games. They require dedication, camaraderie, tolerance, and a sense of humor, often at one’s own expense.
SEIV PBW is my first venture into Online gaming. I have been pleasantly surprised to find that an Online game can exhibit that same sense of community, in the best sense of the word. I am not sure if this type of game attracts certain types of players or simply requires certain types of players to function, probably a little of both.
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Don't become a well-rounded person. Well rounded people are smooth and dull. Become a thoroughly spiky person. Grow spikes from every angle. Stick in their throats like a pufferfish
-Bruce Sterling
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June 15th, 2003, 01:44 AM
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Re: Are you tough enough to be the "King of the Hill"?
Quote:
Originally posted by Slick:
I would like to say that I follow this thread as if it were the "SE4 Sports Page" and I want you all to know that I think the sportsmanship shown repeatedly by all of you in the K.O.T.H. league is remarkable. I have played computer games on-line since the early '80s and I can't think of a more mature group who truly play to have fun without any of the childish antics seen elsewhere. Any disagreements here are certainly handled in an adult manner and I salute you all!
Slick.
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Yes, it's a nice breath of fresh air. I know that most anyone who has the "balls" to join in KOTH has to be of a competitive nature...and sometimes, that can show some ugly sides of people. But, as you said, and others, it's great to join in a game (with someone from ANYWHERE in the world), give it your best shot, and laugh when you fail and be humble when you succeed.
Of all the games I play, I enjoy this one the most and all the people who read and refrain from joining in on the fun should take the plunge and see how much fun it can be, win or lose.
You said it best, Slick!
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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June 15th, 2003, 12:44 PM
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First Lieutenant
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Re: Are you tough enough to be the "King of the Hill"?
Quote:
Originally posted by Slynky:
quote: Originally posted by Slick:
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Yes, it's a nice breath of fresh air. I know that most anyone who has the "balls" to join in KOTH has to be of a competitive nature... Be careful, Slynk-meister...
That word usage almost got me in trouble... so here are a few more synonyms, for everyone's reference:
balls
guts
nerve
chutspa
internal fortitude
moxy
bravery
daring

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June 15th, 2003, 02:47 PM
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Re: Are you tough enough to be the "King of the Hill"?
Slynky -vs- Gandalph - 2404.4 (I think)
Another one of those big battles and weird twists of fate: Two big fleets sitting opposite each other at warp holes. Both decide to move in against the other. And like two ships passing in the night, we missed each other and had combat in each other's system. I swept mines (and no other resistance) and he swept mines and fought against fighters and satellites...losing nearly half his attack ships.
Had I stayed at the warp hole one more turn, I would have wiped the entire fleet of his (I think) and had he stayed at HIS warp hole, he'd had first shot on my fleet (who knows what would have happened).
Thankful that I have my latest designs (a small fleet of 5 destroyers) one sector away from his invading fleet (and more on the way). Now, with my other fleet (that passed his by), do I move toward his home system (one system away) or do I double back?
For the first time in about 40 turns, the loss of his ships in my sector moved me to first place. Our scores and ship-count must be very close.
As always in KOTH, waiting for the next turn and results wreak with anxiety! Win or lose, it's another nail-biter which makes this competition great!
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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June 15th, 2003, 03:27 PM
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Re: Are you tough enough to be the "King of the Hill"?
Ragnarok vs. Rambie
Turn 124 - I open the turn eager to find out what happened. I then find that Rambie accepted the demand for surrendering and the game is finally over. I want to thank Rambie for a great game and I wasn't sure if I would pull it off for along time. He kept coming back with fleets of ships when I thought I had taken the Last one out. But it was my superior colonization efforts that won the game I think. He left too many open planets in his half of the map and that hurt him alot. I made a few mistakes in this game but I was able to recover fast enough that he wasn't able to exploit them.  But all in all a great game and Rambie is a good player.
Move me up Asmala. 
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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June 15th, 2003, 03:38 PM
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Re: Are you tough enough to be the "King of the Hill"?
A long game, Rags! And like a good book, you hate it when it's finished. But still, you look forward to the next book.
Congrats to both on a good game...to have Lasted for over a hundred turns, it must have been a nice contest!
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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June 15th, 2003, 04:56 PM
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Corporal
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Re: Are you tough enough to be the "King of the Hill"?
Quote:
Originally posted by geckomlis:
I have been wargaming for 20 years, mostly face-to-face strategy games or campaigns built on tactical/operational games where you see definite continuity between scenarios. Generally, the level of sportsmanship and courtesy was very high. Any one that has ever played to the finish Third Reich, World in Flames, one of Columbia’s block games, or a Star Fleet Battles campaign understands the enormous time commitment and the enormous complexity of these games. They require dedication, camaraderie, tolerance, and a sense of humor, often at one’s own expense.
SEIV PBW is my first venture into Online gaming. I have been pleasantly surprised to find that an Online game can exhibit that same sense of community, in the best sense of the word. I am not sure if this type of game attracts certain types of players or simply requires certain types of players to function, probably a little of both.
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Quote:
Originally posted by Slick:
I would like to say that I follow this thread as if it were the "SE4 Sports Page" and I want you all to know that I think the sportsmanship shown repeatedly by all of you in the K.O.T.H. league is remarkable. I have played computer games on-line since the early '80s and I can't think of a more mature group who truly play to have fun without any of the childish antics seen elsewhere. Any disagreements here are certainly handled in an adult manner and I salute you all!
Slick.
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I have been wanting to comment along these lines for a while now, but I couldn't decide whether to start a new thread or plug my comments in on some existing thread. Thanks to Slick for breaking the ice! I too have been a wargamer for some 20 years now, cutting my teeth on Avalon Hill's Tactics II (after consistently besting my dad at chess.) Finishing a game of Third Reich or Blitzkrieg is a major accomplishment and one I can only claim to have done a handful of times, against another opponent at least. (BTW there are PBEM systems out there set up for Blitzkrieg, Third Reich, Ogre, GEV and many other board games that I don't own. If anyone would be interested in something along those lines send me an email.) My thinking is that these types of games require a certain passion tied with a certain personality type. The passion is obvious; we wargamers are a breed of our own! The personality is somewhat ambiguous, but from my own lurking in these threads, both on and off topic, I have found one of the common themes to be that we all seem to be "deeper" than average thinkers. I am constantly amazed at the level of thought on such topics as politics, world events, religion, theoretical science, etc. And very notable and commendable is that despite the wide range of opinions on such "touchy" topics, for the most part, civility is the rule of the day.
This is my second serious Online gaming experience. I played Everquest for several years. I quit for two reasons; 1. the constant drain of money for the expansions and monthly fees, and 2. most (but not all) of the people in that community seemed to have the personality of a spoiled eight year old boy. My three year old son has better manners than most of the Everquest community. The maturity of this (SEIV) community is extremely refreshing. Recently there was a thread posted by one of our younger members who was depressed and seeking advice. I was stunned by the level of compassion displayed by this community! I consider it to be an honor to be a part of this community and look forward to many hours enjoying your company.
Mathias Ice
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No poor bastard ever won a war by dying for his country. He won it by making other bastards die for their country.
George S. Patton
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