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  #121  
Old November 6th, 2010, 03:59 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

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Originally Posted by Zeldor View Post
Give me like 6h more while we are at it
Done. I was thinking of adding time anyway since I wouldn't have been around at the scheduled hosting. And I actually added 8 hours which I think will also cover the time Squirrelloid is usually online.

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Originally Posted by Zeldor View Post
And stop winning, ok?
Winning? My Zeldor paranoia, which as you know was already high, has only been increased after seeing the Sickle in action.

But everyone can be happy that most of my global income just gets alchemized to dispel your Well of Misery castings.
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  #122  
Old November 6th, 2010, 04:06 PM

Zeldor Zeldor is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

That's probably the worst way to spend it, but I should be happy. You could have used it on something to really do some harm
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  #123  
Old November 6th, 2010, 11:43 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

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Originally Posted by Zeldor View Post
That's probably the worst way to spend it, but I should be happy. You could have used it on something to really do some harm
Well, it was definitely the worst way to spend it this past turn. That's a lot of gems I wasted in that failed dispel attempt...


In other news, I certainly didn't expect Agartha to attack, and breach the walls of, my underwater fort. Edit: actually it did cross my mind when I saw that large force neighboring my province since he hadn't attacked in that direction before - but I figured though he was attacking Ulm and my water provinces he wouldn't actually go for a fort. Foolish me.
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  #124  
Old November 7th, 2010, 02:03 AM

ghoul31 ghoul31 is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Well since ctis and ermor have attacking me the entire game, I though things might be more peaceful on the water
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  #125  
Old November 7th, 2010, 06:02 AM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

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Well since ctis and ermor have attacking me the entire game, I though things might be more peaceful on the water
At first I was kind of annoyed when you attacked me in the water but it was a good move - what were Ulm and I going to do, declare war on you? You're already fully booked in that department.

I knew you were tenacious from CF 2 but you've taken it to a new level here, charging all over the place and never giving up.
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  #126  
Old November 7th, 2010, 08:00 AM

Zeldor Zeldor is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Valerius:

I told you - attacking me is pretty much never worth it
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  #127  
Old November 7th, 2010, 01:55 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Actually, I wish I had attacked you earlier instead of turtling. There were several times when your pretender was operating in Ulm's territory that I was tempted to kill him with a few thugs. It's a lot harder killing your SCs now with all the gear they've got (which of course I helped contribute to by trading with you ).

And soon enough you'll be adding death summons to the roster.

So, I agree with your point about avoiding a fight with you but if it is inevitable I figure far better to do it early game than late game.
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  #128  
Old November 7th, 2010, 05:29 PM

Zeldor Zeldor is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

Well, you always had an option to not attack me at all, so I could continue my eternal struggle with Ulm and Marv. Now they want to help you win, by not attacking you. I'm not sure if Ulm could harm you though, he took really hard beating.

Anyway, find some solution to end this game soon, there is CBM 1.7 with huge changes, so time to start another game
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  #129  
Old November 7th, 2010, 07:54 PM

Valerius Valerius is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

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Originally Posted by Zeldor View Post
Well, you always had an option to not attack me at all, so I could continue my eternal struggle with Ulm and Marv. Now they want to help you win, by not attacking you. I'm not sure if Ulm could harm you though, he took really hard beating.
You might be right about that but you have to remember my Zeldor paranoia. What if you had won?

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Originally Posted by Zeldor View Post
Anyway, find some solution to end this game soon, there is CBM 1.7 with huge changes, so time to start another game
Yeah, I saw that. Life is tough for the glamour nations. And a level 0 FotA for Ulm? That doesn't seem like it will stick. Oh well, have to see how it plays out and of course one can always mod the mod.

But I think this game has quite a ways to go. After the current set of wars, at least one more, maybe two. And you can only blame yourself for fighting so hard and now casting (and keeping) WoM - I think you'll be around for quite a while.
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  #130  
Old November 7th, 2010, 08:05 PM

Zeldor Zeldor is offline
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Default Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

I plan to be here forever. I sometime wish I was less efficient, so I could just join another game. But my survival skills are just stronger than me and I can't just give up without fight. I can still get bribed to sign peace though, so you could do something different :P Ulm and Marverni can go free if they prefer to fight you I really should have been killed like 20 turns ago. Just compare size, gem income etc of me and my enemies.
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