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  #121  
Old January 20th, 2003, 11:28 PM
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Default Re: Next Upgrade/patch

I thought AIs didn't retrofit ships?
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  #122  
Old January 21st, 2003, 01:33 AM
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Default Re: Next Upgrade/patch

Quote:
Originally posted by Imperator Fyron:
I thought AIs didn't retrofit ships?
Sure it does. When there is a valid not obsolete design at hand and the ships have nothing do to, they will either retrofit or train at a training centre. Unfortunately, the Ai keeps its ships busy moving from system to system so it rarely retrofits or trains.
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  #123  
Old January 21st, 2003, 11:55 AM
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Default Re: Next Upgrade/patch

The changes made in the next patch concerning master computers are important and I changed my mind about eliminating master computer completely from my games.
That the AI uses master computers now is great if the cost of master computers are reduced. Otherwise the construction time of small ships like colonizers increase too much. But this is very easy to modify.
My second change should prevent the doom of psychic races (the master computer makes the allegiance converter completely ineffective): I plan to make the master computer a racial technology and give it only to few (anorganic/mechanoid) races.
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  #124  
Old January 21st, 2003, 01:58 PM
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Default Re: Next Upgrade/patch

Quote:
Originally posted by Imperator Fyron:
I thought AIs didn't retrofit ships?
My AI has a lot of 2 name class ships
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  #125  
Old January 21st, 2003, 09:58 PM
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Default Re: Next Upgrade/patch

Any eta on latest patch??

How about added features like palaces?
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  #126  
Old January 21st, 2003, 11:01 PM

tesco samoa tesco samoa is offline
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Default Re: Next Upgrade/patch

2005 i believe...

Get new testers

please post any new updates please...
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  #127  
Old January 22nd, 2003, 12:40 AM
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Default Re: Next Upgrade/patch

Quote:
Originally posted by tesco samoa:
2005 i believe...

Get new testers

please post any new updates please...
Oh, the problem are not the testers. You don't shoot the messenger, right?
I would not hold my breath for new features like a palace think of how deep Aaron is in Starfury right now.
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  #128  
Old January 22nd, 2003, 12:45 AM

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Default Re: Next Upgrade/patch

K-M you know I am joking.
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  #129  
Old January 22nd, 2003, 01:11 AM

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Default Re: Next Upgrade/patch

well, him being involved in star fury is fine.

One feature I would like to see, is an empire option to suspend each of the resource gathering facilities (empire wide). Say I have plenty of room for mineral and radioactive storage, but am maxed on organics. Currently, I have two choices. I can either let the farms continue depleting the resources and wasting the numbers, or scrap al the applicable facilites an have to rebuild them when I have need for them. An option to suspend would be nice.
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  #130  
Old January 22nd, 2003, 02:01 AM

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Default Re: Next Upgrade/patch

Quote:
Originally posted by Q:
That the AI uses master computers now is great if the cost of master computers are reduced. Otherwise the construction time of small ships like colonizers increase too much. But this is very easy to modify.
Well, that's a big "if". If not - just as you said - the "X" for expansion will getting very very small.
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