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January 20th, 2003, 11:28 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Next Upgrade/patch
I thought AIs didn't retrofit ships?
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January 21st, 2003, 01:33 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: Next Upgrade/patch
Quote:
Originally posted by Imperator Fyron:
I thought AIs didn't retrofit ships?
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Sure it does. When there is a valid not obsolete design at hand and the ships have nothing do to, they will either retrofit or train at a training centre. Unfortunately, the Ai keeps its ships busy moving from system to system so it rarely retrofits or trains.
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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January 21st, 2003, 11:55 AM
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Colonel
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Re: Next Upgrade/patch
The changes made in the next patch concerning master computers are important and I changed my mind about eliminating master computer completely from my games.
That the AI uses master computers now is great if the cost of master computers are reduced. Otherwise the construction time of small ships like colonizers increase too much. But this is very easy to modify.
My second change should prevent the doom of psychic races (the master computer makes the allegiance converter completely ineffective): I plan to make the master computer a racial technology and give it only to few (anorganic/mechanoid) races.
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January 21st, 2003, 01:58 PM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
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Re: Next Upgrade/patch
Quote:
Originally posted by Imperator Fyron:
I thought AIs didn't retrofit ships?
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My AI has a lot of 2 name class ships
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Kill em all let God sort em out
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January 21st, 2003, 09:58 PM
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Sergeant
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Join Date: Nov 2000
Location: USA
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Re: Next Upgrade/patch
Any eta on latest patch??
How about added features like palaces?
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January 21st, 2003, 11:01 PM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Next Upgrade/patch
2005 i believe...
Get new testers
please post any new updates please...
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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January 22nd, 2003, 12:40 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: Next Upgrade/patch
Quote:
Originally posted by tesco samoa:
2005 i believe...
Get new testers
please post any new updates please...
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Oh, the problem are not the testers. You don't shoot the messenger, right?
I would not hold my breath for new features like a palace think of how deep Aaron is in Starfury right now.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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January 22nd, 2003, 12:45 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Next Upgrade/patch
K-M you know I am joking.
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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January 22nd, 2003, 01:11 AM
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Sergeant
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Join Date: Jan 2003
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Re: Next Upgrade/patch
well, him being involved in star fury is fine.
One feature I would like to see, is an empire option to suspend each of the resource gathering facilities (empire wide). Say I have plenty of room for mineral and radioactive storage, but am maxed on organics. Currently, I have two choices. I can either let the farms continue depleting the resources and wasting the numbers, or scrap al the applicable facilites an have to rebuild them when I have need for them. An option to suspend would be nice.
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It's all just a perspective of matter.
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January 22nd, 2003, 02:01 AM
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Corporal
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Join Date: Jun 2002
Location: Hannover, Germany
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Re: Next Upgrade/patch
Quote:
Originally posted by Q:
That the AI uses master computers now is great if the cost of master computers are reduced. Otherwise the construction time of small ships like colonizers increase too much. But this is very easy to modify.
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Well, that's a big "if". If not - just as you said - the "X" for expansion will getting very very small.
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homo homini lupus est
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