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  #1  
Old January 10th, 2012, 12:53 AM

Immaculate Immaculate is offline
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Default Re: Colonial Conquest - MA - (Running)

can i get a 24h extension
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  #2  
Old January 10th, 2012, 05:48 AM
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Default Re: Colonial Conquest - MA - (Running)

sure it's done
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  #3  
Old January 10th, 2012, 11:39 AM

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Default Re: Colonial Conquest - MA - (Running)

So mockingbird,

My battle replay shows you winning the battle (barely) but the stats say i won. In the battle replay many of your communion slaves died but in the stats none of your commanders were lost.

I know this is a known bug but i thought i would share with you anyway.
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  #4  
Old January 10th, 2012, 01:18 PM
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Default Re: Colonial Conquest - MA - (Running)

i hate when it happens, i would be interested to know if you have seen the same thing mockingbird.
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  #5  
Old January 11th, 2012, 10:15 PM

krpeters krpeters is offline
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Default Re: Colonial Conquest - MA - (Running)

Ahhh, finally something worked! And better than I expected -- it's a sweet surprise when mage fatigue works to your advantage.

Too bad poison golems are not so easy to roast.
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  #6  
Old January 12th, 2012, 01:37 AM

Immaculate Immaculate is offline
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Default Re: Colonial Conquest - MA - (Running)

sweet use of a battlefield wide spell krpeters and very nice damage even as you were routing. i now love that spell. Hopefully you've stopped and reversed the pythium advance.
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  #7  
Old January 12th, 2012, 05:24 AM
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Default Re: Colonial Conquest - MA - (Running)

Yeah nice one, at last those theurgs paid back
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  #8  
Old January 13th, 2012, 02:42 AM

krpeters krpeters is offline
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Default Re: Colonial Conquest - MA - (Running)

Wow, judging by the score graphs, there have been some fantastic battles waged this turn.

As for stopping Pythium's advance... I've pummelled his lead army, but I see no way to take any territory back. Any army I put to field is likely to get exterminated by a teleporter. I guess I could risk it and hope his teleporters are busy elsewhere, he certainly has enough enemies.

BTW, has anyone noticed that Caelum is looking a bit dangerous?

Last edited by krpeters; January 13th, 2012 at 02:59 AM..
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  #9  
Old January 13th, 2012, 12:34 PM

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Default Re: Colonial Conquest - MA - (Running)

Yeah, and he finally killed dr. spock.
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  #10  
Old January 13th, 2012, 07:50 PM

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Default Re: Colonial Conquest - MA - (Running)

Ooops, I just discovered recruiting 0g ettin is frowned upon. Not that I have many, but I was planning to fill my castles with them for defense OK, there are some knights nearby, I'll send them to get slaughtered. Unless anyone knows of another good way to kill them off?
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