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  #131  
Old November 18th, 2006, 06:36 PM

Zebion Zebion is offline
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Default Re: Late Age game random settings, random nations

It works now,the server must not have sent me the map before
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  #132  
Old November 19th, 2006, 09:28 AM

Sheap Sheap is offline
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Default Re: Late Age game random settings, random nations

Forums were down, but the server was not and Ulm and Patala are still out. What should be done? Saturday is usually the best day to play a turn, anyone who stales on the first day of a new game on a Saturday, I would conclude is not interested. I can reset the game without them if they haven't played by say mid day tomorrow. (No one would have to re-upload pretenders).
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  #133  
Old November 19th, 2006, 04:35 PM

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Default Re: Late Age game random settings, random nations

Couldn't you set them to AI and continue on? Although if necessary you could reset,its only the first turn afterall

I just checked,Patala has indeed played his turn,although Ulm isn't
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  #134  
Old November 19th, 2006, 05:31 PM

Sheap Sheap is offline
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Default Re: Late Age game random settings, random nations

Personally I would rather prefer to reset a game on turn 1 than play with an AI nation, however it is not my game, I just host it. Where is Folket?
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  #135  
Old November 19th, 2006, 06:57 PM
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FAJ FAJ is offline
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Default Re: Late Age game random settings, random nations

I would rather it be restarted, with no AI.

Also, could we set it to 24 quickhost?
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  #136  
Old November 19th, 2006, 06:59 PM

Kydorias Kydorias is offline
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Default Re: Late Age game random settings, random nations

I apologize for the delay in Patala's turn. What was supposed to be a Friday night birthday party for a friend ended up going through Sunday morning so I couldn't process a turn on Saturday.
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  #137  
Old November 19th, 2006, 07:46 PM

Sheap Sheap is offline
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Default Re: Late Age game random settings, random nations

Do we have consensus to boot ulm and reset with everyone else?

I will turn on 24h quickhost if that is what it is supposed to be, it was never specified in the game setup. But I will wait until the situation with Ulm is resolved.
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  #138  
Old November 19th, 2006, 07:55 PM

Shovah32 Shovah32 is offline
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Default Re: Late Age game random settings, random nations

yea, playing with an ai played will give 1 or 2 nations a big advantage (whoever is closest to the ai)
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  #139  
Old November 19th, 2006, 09:17 PM

Kydorias Kydorias is offline
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Default Re: Late Age game random settings, random nations

I agree with booting Ulm and resetting if we cannot find a replacement human player quickly.
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  #140  
Old November 19th, 2006, 10:06 PM

Sheap Sheap is offline
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Default Re: Late Age game random settings, random nations

OK, unless Ulm magically appears I will eject him forcefully and reset the game sometime tonight.
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