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  #131  
Old January 13th, 2005, 12:04 PM
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Default Re: Are homeplanets affected by high/catastrophic events?

Has anyone seen a catastrophic event actually hit a homeworld specifically? This is a long thread and I haven't read it all, so maybe it's been posted. I'm not talking about the star beign destroyed, but the planet itself. Has anyone had a homeworld have it's core go unstable and blow up?

See I suspect that there is some protection coded in to protect the master home world from catastrophic events. This would explain why it seems to be impossible to take one using PPP. Intel and random events are related, probably use some of the same code.

But probably the game just isn't smart enough to realize that by blowing up the star in your home system it's also blowing up your home world. That's just another object in the system with the star at that point. Ownership of planets in the system doesn't transfer to the star in that system as far as the game is concerned.
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  #132  
Old January 13th, 2005, 02:45 PM
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Default Re: Are homeplanets affected by high/catastrophic

It is easy to see. Set event chance to 100, start a game with just you and 10 planets, wait 21 turns. You can even remove all of the non-catastrophic events.
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  #133  
Old January 14th, 2005, 01:48 AM
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Default Re: Are homeplanets affected by high/catastrophic

Huh. Some of the text here shows up larger than normal. Refresh didn't fix it.
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  #134  
Old January 14th, 2005, 04:34 AM
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Default Re: Are homeplanets affected by high/catastrophic

Well, I have never had my homeworld destroyed, nor have the sun in my home system blow up. Actually, I've never had a star of any of my colonies ever blow up in all the games I've played. I usually set the events to catastrophic, low frequency. The worst thing that's happened is have some of my non-homeworld planets blow up.
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