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  #1411  
Old June 18th, 2007, 08:35 AM

Guderian21 Guderian21 is offline
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Default Re: The Star Trek Mod - New Version Available

Bought that lost empire game now - installing now. They released it on www.gamersgate.com - will get back with feedback once I played it a bit
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  #1412  
Old June 18th, 2007, 09:46 AM
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Default Re: The Star Trek Mod - New Version Available

Ya let us know how it plays out.
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  #1413  
Old June 19th, 2007, 12:20 PM

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Default Re: The Star Trek Mod - New Version Available

Quote:
Guderian21 said:
Bought that lost empire game now - installing now. They released it on www.gamersgate.com - will get back with feedback once I played it a bit
Definately looking forward to it....AT, how goes the AST 2.0 mod ?

GB
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  #1414  
Old June 19th, 2007, 01:31 PM
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Default Re: The Star Trek Mod - New Version Available

Right now I am working on finishing up the STM update. Once that is completed I will be free to focus on getting AST 2.0 finished. Then hopefully onto the Star Wars mod I go.
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  #1415  
Old June 19th, 2007, 02:22 PM

GeorgiaBoy GeorgiaBoy is offline
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Default Re: The Star Trek Mod - New Version Available

Cool...my map continues as well...

GB
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  #1416  
Old June 20th, 2007, 12:53 PM
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Default Re: The Star Trek Mod - New Version Available

Star Trek Mod
Version 1.9.7.1
UPDATE PATCH (Includes Minor AI fix as of 2:30am 6-22-07)

Please read the Install Info STM 197 document before installing.

Please report any bugs or other issues.

Thank you and enjoy.
Attached Files
File Type: zip 530620-STMv197Update.zip (7.33 MB, 378 views)
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  #1417  
Old June 20th, 2007, 01:01 PM
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Default Re: The Star Trek Mod - New Version Available

Tech Tree for version 1.9.7 of the Star Trek Mod.
Attached Files
File Type: txt 530626-STM197BasicTechTree.txt (45.4 KB, 137 views)
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  #1418  
Old June 21st, 2007, 03:21 AM
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Default Re: The Star Trek Mod - New Version Available

Maybe something went wrong when I patched 1.96 to 1.97, but now I'm getting the following errors upon starting a new game:

Code:

pictures\races\vaadwaur\vaadwaur_ai_designcreation .txt
Could not find field "Misc Ability 9 Name" in record "Satellite Layer".
... "Misc Ability 9 Spaces Per One" in record "Satellite Layer".
... "Misc Ability 10 Name" in record "Satellite Layer".
... "Misc Ability 10 Spaces Per One" in record "Satellite Layer".




Same happens for
ktarians, tamarian, gorn, kazon, nausicaan, andorian, hirogen, orion

Don't have the time to re-install STM completely atm, will look into it this evening ..
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  #1419  
Old June 21st, 2007, 07:47 AM

Emerentius Emerentius is offline
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Default Re: The Star Trek Mod - New Version Available

Hi,
Newbie on this site, playing for years, still have Stars! and was playing The Star Trek Mod when I looked if there was an update. Well there was.
Now I have the same problems after installing the new patch. It gives the same error as when you still have the Borgmonsters in the mod playing the last version.
Hope that helps btw copy/paste the races from 1.962 removes the problem.
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  #1420  
Old June 21st, 2007, 10:13 PM
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Default Re: The Star Trek Mod - New Version Available

Your DO NOT have to do a reinstall. This is just a minor script error in the design creation file. Its an easy fix.

Quote:
Arralen said:
Maybe something went wrong when I patched 1.96 to 1.97, but now I'm getting the following errors upon starting a new game:

Code:

pictures\races\vaadwaur\vaadwaur_ai_designcreation .txt
Could not find field "Misc Ability 9 Name" in record "Satellite Layer".
... "Misc Ability 9 Spaces Per One" in record "Satellite Layer".
... "Misc Ability 10 Name" in record "Satellite Layer".
... "Misc Ability 10 Spaces Per One" in record "Satellite Layer".




Same happens for
ktarians, tamarian, gorn, kazon, nausicaan, andorian, hirogen, orion

Don't have the time to re-install STM completely atm, will look into it this evening ..
This seems to be a problem with one of the AI scripts. I will look at it tonight. Not a major issue. When the error occurs the AI simply switches from AI script for that race to the Default AI script. I will try and find the problem. Thanks for reporting it.
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