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  #1421  
Old January 27th, 2004, 02:37 AM
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Default Re: STM "Final v1.7.5" Discussion

Kwok that BOP looks great at 128x128. I really need to learn how to use Photo Shop. I sent you the latest Klingon and Romulan images Last night. Feel free to do what needs to be done.
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  #1422  
Old January 27th, 2004, 07:32 AM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Atrocities:
Kwok that BOP looks great at 128x128. I really need to learn how to use Photo Shop. I sent you the latest Klingon and Romulan images Last night. Feel free to do what needs to be done.
If you can send me 200x200s like you usually post that would be best!
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  #1423  
Old January 28th, 2004, 04:43 AM
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Default Re: STM "Final v1.7.5" Discussion

There are also a number of other balance issues that I think need resolved, perhaps if you are Online you can look me up on MSN/Trillian?
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  #1424  
Old January 28th, 2004, 05:06 AM
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Default Re: STM "Final v1.7.5" Discussion

Life is unbalanced.

Any help in balancing the mod would be a god send. But I question if I will have the engergy to do anything about it in a timely manor.
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  #1425  
Old January 28th, 2004, 05:46 AM
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Default Re: STM "Final v1.7.5" Discussion

well, i don't think anyone is going to yell at you if you take a month off.

i mean, i've gotten diddly+20% done on my mod in what? four months and nobody's yelled at me.
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  #1426  
Old January 28th, 2004, 05:52 AM
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Default Re: STM "Final v1.7.5" Discussion

That's nothing. Try 16 months...
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  #1427  
Old January 29th, 2004, 12:16 AM

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Default Re: STM "Final v1.7.5" Discussion

hi guys. i feel really stupid for asking this, but i dont know much about computer stuff. i tried to use star trek 1.35 mod, but i dont know how. i dont know how to acess the root path command to change from none to star trek mod.i really want to use it, so if someone could take pity on me and tell me how to do this, i would be very greatful.
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  #1428  
Old January 29th, 2004, 12:53 AM
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Default Re: STM "Final v1.7.5" Discussion

The path.txt file is right in the Space Empires IV Gold directory. Change the entry from "none" to "Star Trek Mod" without the quotes. This will start the game with the Star Trek Mod loaded.

Alternate option:

Here is a link to the SE4 mod launcher:
http://forum.shrapnelgames.com/newup...1039630481.zip

Unzip the program into your SE4 directory and create a desktop shortcut for it. Then open the SE4 launcher and you can pick any mod you have installed and it will load it for you without having to change the path.txt file!
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  #1429  
Old January 29th, 2004, 01:22 AM

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Default Re: STM "Final v1.7.5" Discussion

i changed the path.txt file to star trek mod but it still wont run????????? any suggestions? the mod launcher wont even recognize the star trek mod.

[ January 28, 2004, 23:23: Message edited by: grimreaper ]
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  #1430  
Old January 29th, 2004, 01:31 AM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by grimreaper:
i changed the path.txt file to star trek mod but it still wont run????????? any suggestions? the mod launcher wont even recognize the star trek mod.
Where did you install the Star Trek Mod? There should be a folder in the root Space Empires directory called Star Trek Mod. From what you've described it seems you may have put it somewhere else!
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