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  #141  
Old April 8th, 2004, 04:18 PM
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Default Re: New & raw web based Dominion II game server

Quote:
Originally posted by archaeolept:
quote:
Keep the comments coming --- I'll try to implement as much as possible
option for turning off graphs in new game creation?
I havent looked but is the option for external scoreboard added yet? (Hey IW, GREAT job on that!)
That could be modified by a --postexec command to change the name to the name of the game and move it to the web directory.
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  #142  
Old April 8th, 2004, 04:24 PM
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Default Re: New & raw web based Dominion II game server

Quote:
Oh, I forgot to write: To start the Big Game 2 game, go into e.g. My Games, select the game and click "restart game". Yes, I know, it should've been a HTTP POST rather than a HTTP GET, but it was late. So you will get error messsaages if you reload the page.
Restarting the game doesn't seem to be having any effect. I tried to edit the settings but it said "Big_Game_2 does not exist." You can just delete that game to clear the slot if you want. It's not a big deal.

Oh, and how do we restart the old games that were migrated over?

Also
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  #143  
Old April 8th, 2004, 04:53 PM
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Default Re: New & raw web based Dominion II game server

First of al: All old games have been migrated, and are now running. 14 games, and look at top:

code:
top - 16:30:55 up 3 days,  4:21,  5 Users,  load average: 0.20, 0.22, 0.09
Tasks: 140 total, 1 running, 139 sleeping, 0 stopped, 0 zombie
Cpu(s): 0.6% user, 1.9% system, 0.0% nice, 97.4% idle
Mem: 255632k total, 247140k used, 8492k free, 54980k buffers
Swap: 1028120k total, 12292k used, 1015828k free, 51576k Cached

97,4% idle.. not bad, eh? Good work, Illwinter!

Answers to your Posts since my Last post:

* option for turning off graphs in new game creation?
-->I can't find a way to do this from the command line. Show me how to do it, and I will do this.

*ps. does this mean that all the old games will become functional again? If so, can your server also deal w/ the new games being created?
---> Yes, except for toolsfools which had it's slot taken. The server seems to handle 14 games now with no sweat at all, kudos to Illwinter for this! (Also, my scripts are better now) I've just increased the limit to 20.

* has anyone managed to get an old game going?
---> WarsofGaia is fully going again; as should all the old games now, though I can only test this for games where I participate.

* I havent looked but is the option for external scoreboard added yet?
---> Yes, it was added, and I've enabled it, though the file just sits there for now. I may add the file to an IFRAME today as a "quick&dirty" pre-easter solution.

* Restarting the game doesn't seem to be having any effect. I tried to edit the settings but it said "Big_Game_2 does not exist." You can just delete that game to clear the slot if you want. It's not a big deal.
--> I messed around with that game quite a bit, trying to bring all the pieces together to handle spaces correctly. I think that's why it doesn't work. Anyway, I've deleted it.

* Oh, and how do we restart the old games that were migrated over?
--> Only games that you "own" can be restartet and stopped, for obvious reasons. But I have restartet them all now.
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  #144  
Old April 8th, 2004, 05:11 PM
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Default Re: New & raw web based Dominion II game server

Quote:
I've just increased the limit to 20.
sweet.
Quote:
except for toolsfools which had it's slot taken
oh that's so sad, and just when I was being invaded by three other nations...


(well, actually i would have eventually nuked that huge Ermorian horde, and t'ien chi was just a serious irritiant. Caelum, however, was a real problem )

great work mose

[ April 08, 2004, 16:22: Message edited by: archaeolept ]
  #145  
Old April 8th, 2004, 06:48 PM
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Default Re: New & raw web based Dominion II game server

For the experimental type, the scores.html for the games currently running are now availble as
Scores for TestGame001

substitute TestGame001 with the game name, of course. Have fun!
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  #146  
Old April 8th, 2004, 07:14 PM
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Default Re: New & raw web based Dominion II game server

Esben: Even though I haven't yet participated in a game on your server, I'd like to thank you for the service you provide to the Dom2 community. Wonderful work!

[ April 08, 2004, 18:16: Message edited by: Truper ]
  #147  
Old April 8th, 2004, 07:33 PM

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Default Re: New & raw web based Dominion II game server

Does this work even if score graphs are disabled in-game? It seems like it's even better of an informational readout than even the basic scoregraph in-game, if it's available to everyone...
  #148  
Old April 8th, 2004, 08:00 PM
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Default Re: New & raw web based Dominion II game server

Quote:
Originally posted by Norfleet:
Does this work even if score graphs are disabled in-game? It seems like it's even better of an informational readout than even the basic scoregraph in-game, if it's available to everyone...
I was thinking the same thing. I use it on my solo games now and keep a browser open to it on my hard drive.

Pros and Cons. I like the numbers but the line-chart gave me a progression which was good to see also. Particularly to notice two nations whose armies seem to go down at the same times (at war with each other maybe).

Maybe both could be offered. Some webby person could save the score.html files to numbered Versions, and show the Last few days on one view. Maybe a next/Last button, or in one table, or multiple days in frames?

There are plenty of free graphing softwares. I could capture the data from that file each turn, and recreate the scoreBoards... but sheesh that seems like more trouble than just doing a screen capture and uploading the jpgs. Maybe someone more at home in that area.... I think I will go add that to the 3rd party apps thread.

[ April 08, 2004, 19:16: Message edited by: Gandalf Parker ]
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
  #149  
Old April 8th, 2004, 08:51 PM

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Default Re: New & raw web based Dominion II game server

Now that there's a switch to enable renaming, has the server been updated to automatically enable renaming for any new games created? Games without renaming are awful now because it's really hard to keep your bazillion identically named mages straight.
  #150  
Old April 8th, 2004, 10:05 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: New & raw web based Dominion II game server

Quote:
Originally posted by Norfleet:
Now that there's a switch to enable renaming, has the server been updated to automatically enable renaming for any new games created? Games without renaming are awful now because it's really hard to keep your bazillion identically named mages straight.
I agree. In fact I dont know why it wasnt added to the game as being ON as a default. Or even not a selection, just on. (I cant believe I said that. Its so not-me)
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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