|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
|
|
October 16th, 2023, 06:01 AM
|
|
Corporal
|
|
Join Date: Jul 2005
Location: W. Mass.
Posts: 129
Thanks: 45
Thanked 12 Times in 10 Posts
|
|
Re: Omaha Beach - Scen #9
Okay, I'm trying to upload 3 screenshots. I made a test scenario with 6 large airport buildings and hit them with 17cm arty. On the first 2 tries 2 buildings vanished right away. After that it took me multiple tries. It doesn't always happen... .like you said in the previous thread, it may only happen 20% of the time.
__________________
"The beatings will continue until morale improves!"
|
The Following User Says Thank You to Beeg For This Useful Post:
|
|
October 16th, 2023, 10:19 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,961
Thanked 5,696 Times in 2,813 Posts
|
|
Re: Omaha Beach - Scen #9
OK you have screen shots and I can try to replicate what you did using the screen shots as a guide but that is not nearly as useful as an actual save game and a zipped save game is easy to post, all that is needed is the CMT and DAT file from the saved slot zipped up and posted and then everyone can test it
I just bounced the rubble in my test again...... that is three times 20 batteries of 7.2 inch arty has hit them and the are still there
|
October 16th, 2023, 10:53 AM
|
|
Corporal
|
|
Join Date: Jul 2005
Location: W. Mass.
Posts: 129
Thanks: 45
Thanked 12 Times in 10 Posts
|
|
Re: Omaha Beach - Scen #9
I just had a thought... perhaps it's just the 'special' large buildings (airfield, factory, government, misc.)? I don't find the 'regular' large buildings disappearing either when I run the tests.
I made a simple test of 6 airfield buildings and 17cm arty and the buildings vanished about half the time when hit in the top left hex.
__________________
"The beatings will continue until morale improves!"
|
October 16th, 2023, 10:58 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,961
Thanked 5,696 Times in 2,813 Posts
|
|
Re: Omaha Beach - Scen #9
OK here are the building you had in your screenshots which are factory buildings not airport buildings...... they just ended up on the Japanese side of this test map which was cleared to base terrain as your screenshots show
This is them targeted by, again, 20 batteries of 7.2in Arty
This is the results of the first bombardment and all of these screenshots were taken immediatly after the bombardment. The map position was not changed
then the second stonk
Then targeted for the third go
Then after that
I watched each barrage very carefully. At no time did a building disapear
|
October 16th, 2023, 11:28 AM
|
|
Corporal
|
|
Join Date: Jul 2005
Location: W. Mass.
Posts: 129
Thanks: 45
Thanked 12 Times in 10 Posts
|
|
Re: Omaha Beach - Scen #9
I don't know what to say. I've (hopefully) attached the test scenario I created, which still has the buildings disappearing when I run it. Sometimes it doesn't happen on the first try and I normally start the scenario over to try again, instead of continuing the barrage.
__________________
"The beatings will continue until morale improves!"
|
October 16th, 2023, 11:36 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,961
Thanked 5,696 Times in 2,813 Posts
|
|
Re: Omaha Beach - Scen #9
OK "EXCITING NEWS" ( maybe.......)
Don Lazov set up a test sceanrio in MBT that in his case showed two buildings disapear and in the one I ran on my machine one building did the first time through but not the second but in the third run through 5 disapeared but in the fourth run though 3 did
"good news" no edge junk was produced but now we have an (almost) consistantly repeatable test scenario or at least one that will show the problem at least once.
WHY this did not happen in the tests I build..... IDK but I watched each of them carfully and nothing went anywhere
|
The Following 2 Users Say Thank You to DRG For This Useful Post:
|
|
October 16th, 2023, 11:38 AM
|
Private
|
|
Join Date: Oct 2022
Posts: 48
Thanks: 26
Thanked 16 Times in 14 Posts
|
|
Re: Omaha Beach - Scen #9
Quote:
Originally Posted by Beeg
I don't know what to say. I've (hopefully) attached the test scenario I created, which still has the buildings disappearing when I run it. Sometimes it doesn't happen on the first try and I normally start the scenario over to try again, instead of continuing the barrage.
|
Beeg, I was able to reproduce, what you have been describing. Do I understand correctly, that the buildings in your case reappear AFTER reloading the savegame?
That has been the case in my test run.
I attached a zipfile with both a screenshot, as well as the savegame file, I saved immediately after taking the screenshot.
|
The Following User Says Thank You to dTerm For This Useful Post:
|
|
October 16th, 2023, 11:41 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,961
Thanked 5,696 Times in 2,813 Posts
|
|
Re: Omaha Beach - Scen #9
Quote:
Originally Posted by Beeg
I don't know what to say.
|
Me either........ when I build a test game/scenario they never disapear.....when other people build one, they do
|
October 16th, 2023, 11:48 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,961
Thanked 5,696 Times in 2,813 Posts
|
|
Re: Omaha Beach - Scen #9
Quote:
Originally Posted by dTerm
Quote:
Originally Posted by Beeg
I don't know what to say. I've (hopefully) attached the test scenario I created, which still has the buildings disappearing when I run it. Sometimes it doesn't happen on the first try and I normally start the scenario over to try again, instead of continuing the barrage.
|
Beeg, I was able to reproduce, what you have been describing. Do I understand correctly, that the buildings in your case reappear AFTER reloading the savegame?
That has been the case in my test run.
I attached a zipfile with both a screenshot, as well as the savegame file, I saved immediately after taking the screenshot.
|
I will have a look at this as well......... as to reappearing after the save game is loaded. I just saved Lazovs test that showed me buildings that had disapeared then reloaded it and the building that had been missing no longer were
But , again, in all these tests I have personally built and ran none lost any buildings ......why that is is yet another mystery but it would appear the only way to debug this will be with a freshly run example as reloading a save seems to reset them but AS USUAL more testing is needed
|
The Following User Says Thank You to DRG For This Useful Post:
|
|
October 16th, 2023, 11:59 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,490
Thanks: 3,961
Thanked 5,696 Times in 2,813 Posts
|
|
Re: Omaha Beach - Scen #9
Quote:
Originally Posted by dTerm
Quote:
Originally Posted by Beeg
I don't know what to say. I've (hopefully) attached the test scenario I created, which still has the buildings disappearing when I run it. Sometimes it doesn't happen on the first try and I normally start the scenario over to try again, instead of continuing the barrage.
|
Beeg, I was able to reproduce, what you have been describing. Do I understand correctly, that the buildings in your case reappear AFTER reloading the savegame?
That has been the case in my test run.
I attached a zipfile with both a screenshot, as well as the savegame file, I saved immediately after taking the screenshot.
|
I ran your save but I had to move it to a differnet sceanio slot but it is set up nearly identical to the one I built but after the barrage one building was gone
but look at my example that had 3 bombardments made and NOTHING CHANGES
I saved it and reloaded it and
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|