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  #141  
Old October 2nd, 2008, 10:59 AM

Psycho Psycho is offline
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Default Re: MadCradle2, 11 players, MA - Game On!

I still don't need more time, but don't object to moving to 48
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  #142  
Old October 2nd, 2008, 01:55 PM

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Default Re: MadCradle2, 11 players, MA - Game On!

I'm kind of enjoying the fast turn around, but I don't have any objections if others are having trouble sending turns in on time.

Given my druthers, I'd move to 48 in five turns or so.
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  #143  
Old October 2nd, 2008, 02:03 PM

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Default Re: MadCradle2, 11 players, MA - Game On!

i'm good with anything, just as long as people try to get their turns in as soon as they can.
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  #144  
Old October 2nd, 2008, 02:38 PM
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Default Re: MadCradle2, 11 players, MA - Game On!

Normally I am pretty easy going on this stuff, but I have been pretty busy at work lately, so 48 hours would be a welcome change to me. That being said, I won't piss and moan if it stays 24 hours for now.
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BLAH BLAH BLAH BLAH NEXT TURN.
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  #145  
Old October 2nd, 2008, 08:26 PM

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Default Re: MadCradle2, 11 players, MA - Game On!

James it would be nice if you could put Bandar on AI, he's not playing any more
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  #146  
Old October 3rd, 2008, 12:05 AM

James243 James243 is offline
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Default Re: MadCradle2, 11 players, MA - Game On!

I'll make the change to 48, but encourage everyone to take their turns as quickly as possible. In my experience 48 rarely happens - it's just nice to have a fallback when other parts of life make it difficult.

However, the password I was sent isn't working. I've written to MadFrancis - I figure it's just misspelt or something. I'll make Bandar AI once I get that too.
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  #147  
Old October 3rd, 2008, 01:24 AM

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Default Re: MadCradle2, 11 players, MA - Game On!

James, you sent the ingame message to me instead of Marignon. Anyway I am sure Marignon will have hard feelings since they are AI controlled.
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  #148  
Old October 5th, 2008, 11:56 AM

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Default Re: MadCradle2, 11 players, MA - Game On!

Can we force host? Everyone's turn is in except BL, who hasn't played the last three turns.
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  #149  
Old October 5th, 2008, 12:48 PM

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Default Re: MadCradle2, 11 players, MA - Game On!

You didn't have a CD key violation for playing two nations with the same key?
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  #150  
Old October 5th, 2008, 01:31 PM

Ershalim Ershalim is offline
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Default Re: MadCradle2, 11 players, MA - Game On!

I don't think it happens every time. I think in CD key violations it will randomly stale a turn for whoever happens to be violating; it think it works out so that you can still play, but none of your orders will be carried out on those turns.
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