.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #141  
Old August 7th, 2008, 07:05 AM

karnoza karnoza is offline
Private
 
Join Date: Jan 2008
Posts: 30
Thanks: 2
Thanked 0 Times in 0 Posts
karnoza is on a distinguished road
Default \"Stasis\" - strange diplomacy

Something strange is happening in this game.
First I was betrayed by Jotunheim now the situation is nearly the same with Oceania. We had peace with these water inhabitans and according to our treaty were sending them 400 gold per turn for the possibility to control some land provinces they took form us before. I am not sure if it was a fair deal because those provinces had about 100 unrest but that is not the issue...
The issue is that we had a NAP with Oceania and we were sending him gold each turn and now we are heavily attacked without any warning. I am a new person to this forums but I'd like to ask if it is considered fair play here? I just don't get it.
Reply With Quote
  #142  
Old August 7th, 2008, 10:05 AM
Revolution's Avatar

Revolution Revolution is offline
Sergeant
 
Join Date: Dec 2007
Location: Staring through your window
Posts: 333
Thanks: 26
Thanked 4 Times in 4 Posts
Revolution is on a distinguished road
Default Re: \"Stasis\" - strange diplomacy

Quote:
karnoza said:
Something strange is happening in this game.
First I was betrayed by Jotunheim now the situation is nearly the same with Oceania. We had peace with these water inhabitans and according to our treaty were sending them 400 gold per turn for the possibility to control some land provinces they took form us before. I am not sure if it was a fair deal because those provinces had about 100 unrest but that is not the issue...
The issue is that we had a NAP with Oceania and we were sending him gold each turn and now we are heavily attacked without any warning. I am a new person to this forums but I'd like to ask if it is considered fair play here? I just don't get it.
I generally assume that it's under the honor system unless the host specifically says at the start of the game that NAPs and other agreements between players are not to be broken. You are quite unlucky...over many games I have yet to have someone break a NAP against me. The best you can do is to let everyone know of R'lyehs backstabbery and encourage those who currently have NAPs with R'lyeh that not only is he not to be trusted, but that since he has no respect for NAPs they should not respect the NAPs either and should go ahead and attack him and engage him in a 2 or 3 front war while he is fighting you.

More often than not though when someone breaks a NAP it is just a misunderstanding and the person who broke the NAP thought that they were within their rights. Most people do try to protect their reputation.
__________________
I can has Backrub?
Reply With Quote
  #143  
Old August 7th, 2008, 11:07 AM
ano's Avatar

ano ano is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
ano is on a distinguished road
Default Re: \"Stasis\" - strange diplomacy

It seems that karnoza was speaking about Oceania, not R'lyeh.
Reply With Quote
  #144  
Old August 7th, 2008, 09:20 PM
AdmiralZhao's Avatar

AdmiralZhao AdmiralZhao is offline
Second Lieutenant
 
Join Date: Jan 2007
Posts: 411
Thanks: 69
Thanked 20 Times in 13 Posts
AdmiralZhao is on a distinguished road
Default Re: \"Stasis\" - strange diplomacy

Karnoza was definitely speaking about Oceania, not Ryleh. I have had dealings with Seej (Oceania) before, when he broke a NAP in a previous game. I've never met a more untrustworthy player; he seems to take delight in breaking his treaties. A duck should trust a scorpion before you place faith in one of Seej's pacts.
Reply With Quote
  #145  
Old August 7th, 2008, 09:34 PM
ano's Avatar

ano ano is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
ano is on a distinguished road
Default Re: \"Stasis\" - strange diplomacy

Wow! Maybe it's worth tracking the "untrustworthy" people by adding them to some black list...
I doubt karnoza could have known about that...
Reply With Quote
  #146  
Old August 7th, 2008, 11:33 PM

konming konming is offline
Second Lieutenant
 
Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
konming is on a distinguished road
Default Re: \"Stasis\" - strange diplomacy

I like the list thing. Maybe we should start a thread listing those dishonorable people and their offenses.
Reply With Quote
  #147  
Old August 8th, 2008, 05:58 AM

konming konming is offline
Second Lieutenant
 
Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
konming is on a distinguished road
Default Re: \"Stasis\" - strange diplomacy

Peaceful nation of Pythium is now open to trade. We can forge the following items, among others:

Air boosters (helmet, bag)
Staff of storm
Water booster (bracelet, robe)
Astral booster (cap)
Ring of Soccery
Ring of Wizardry
Frost Brand

Price will be reasonable. Please inquire by PM.

Thanks for your attention.
Reply With Quote
  #148  
Old August 8th, 2008, 03:03 PM

seej seej is offline
Corporal
 
Join Date: Jan 2007
Posts: 111
Thanks: 0
Thanked 1 Time in 1 Post
seej is on a distinguished road
Default Re: \"Stasis\" - strange diplomacy

Hi all,
I wanted to answer the charges. First, yes I attacked Ulm this turn.

Second, I am sending him back his 400 gold for last turn.
For what its worth, I had not intended to keep that $$. Third, there was no warning-ahead clause on our NAP, so I gave none.

Rest easy, oh neighbors of mine with whom I *do* have notification clauses.

CJ
Reply With Quote
  #149  
Old August 8th, 2008, 04:19 PM

konming konming is offline
Second Lieutenant
 
Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
konming is on a distinguished road
Default Re: \"Stasis\" - strange diplomacy

Isn't the whole purpose of NAP to get some warnings ahead?

What is the difference between "no warning-ahead clause NAP" and no NAP at all? It seems to me that both are attacking at will.

Can someone explain this for me?
Reply With Quote
  #150  
Old August 8th, 2008, 04:35 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: \"Stasis\" - strange diplomacy

Quote:
konming said:
Ring of Soccery
Know to some nations as the "Ring of Futbol". >.>


And I've never heard of a NAP0, that is indeed like no nap at all. In my experience, it is universally accepted that unless otherwise specified, the standard duration of the NAP is 3 turns between notice, and attack.

Not that I am entirely fond of Ulm in this game.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.