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  #1491  
Old July 10th, 2003, 01:12 AM

Baron Grazic Baron Grazic is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

Boy are those fighting words, DavidG or should I say Kazarp?
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  #1492  
Old July 10th, 2003, 02:04 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by DavidG:
Dundas Redneck Clan (Kazarp) -vs- Trithian Empire (Slynky) 2405.8

Latest update for Last 20 months or so: Nothing happening.

Military Intel suggests that the Trithian Empire are bunch of spinless cowards who will be the first up against the wall when the revolution starts. Despite their diabolical declaration of war and their 1st place status they are too cowardly to press the attack.
, well, I didn't declare war...my people hate that stuff. They are fat and happy now (with you out of sight)...

Now, as to my cowardliness, perhaps. Surely you must be waiting at crucial points (like I am). But I have been a chess player for a LONG time. So, I have the patience to maximize my position (boring as it is). We each have about the same percentage of the galaxy, the way I view it. So, since I had a tech advantage on you the Last we fought, I thought I'd maximize it by getting all three colony types. I'll have the Last one next turn.

Now, I COULD try to bust through a point or two but you already know I'm weak on PDs on my ships and might be waiting with 20 or 30 capture ships with shield depleters. Or tons of ships with missiles on them. And satellites with missiles. Or perhaps you have been hiding fighter ability from me. So, strategically speaking, I think it's to my advantage to wait a bit. I'm expanding to 80 colonies this turn (not bad). And soon, I'll be over 100. 3 or 4 turns.

I'm sorry it's boring. But, remember, I figured I'd be dead by now and to actually have a look at the crest of the hill is worth waiting for.

And certainly, for the past 20 turns, you could have built quite a fleet.
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  #1493  
Old July 10th, 2003, 02:27 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Slynky:
quote:
Originally posted by DavidG:
Dundas Redneck Clan (Kazarp) -vs- Trithian Empire (Slynky) 2405.8

Latest update for Last 20 months or so: Nothing happening.

Military Intel suggests that the Trithian Empire are bunch of spinless cowards who will be the first up against the wall when the revolution starts. Despite their diabolical declaration of war and their 1st place status they are too cowardly to press the attack.
, well, I didn't declare war...my people hate that stuff. They are fat and happy now (with you out of sight)...

Now, as to my cowardliness, perhaps. Surely you must be waiting at crucial points (like I am). But I have been a chess player for a LONG time. So, I have the patience to maximize my position (boring as it is). We each have about the same percentage of the galaxy, the way I view it. So, since I had a tech advantage on you the Last we fought, I thought I'd maximize it by getting all three colony types. I'll have the Last one next turn.

Now, I COULD try to bust through a point or two but you already know I'm weak on PDs on my ships and might be waiting with 20 or 30 capture ships with shield depleters. Or tons of ships with missiles on them. And satellites with missiles. Or perhaps you have been hiding fighter ability from me. So, strategically speaking, I think it's to my advantage to wait a bit. I'm expanding to 80 colonies this turn (not bad). And soon, I'll be over 100. 3 or 4 turns.

I'm sorry it's boring. But, remember, I figured I'd be dead by now and to actually have a look at the crest of the hill is worth waiting for.

And certainly, for the past 20 turns, you could have built quite a fleet.

Bawk bawk bawk bawk. (is that how you spell the sound a chicken makes )
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  #1494  
Old July 10th, 2003, 03:10 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Dundas Redneck Clan (Kazarp) -vs- Trithian Empire (Slynky) 2408.1

Now, David, you wouldn't be trying to goad me into an attack unless it was to your benefit. Or a Last ditch effort.

I see now that you only have 42 colonies total. Not sure what you have been doing but you can't have been doing nothing for 25 turns or so.

Nevertheless, sorry to say, I play the game on my terms when I feel it's to my advantage. If you didn't have something to hope for, you'd surrender.

Perhaps this makes me an undesireable opponent for taking the "safe road". I apologize for that. I like exciting games, too. And for me, it's been a bit boring as well the Last 25 turns. But I am playing to win the best way I see possible.

After what's been posted here, perhaps people will groan when they are paired against me.
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  #1495  
Old July 10th, 2003, 03:24 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Slynky:
[QB]Dundas Redneck Clan (Kazarp) -vs- Trithian Empire (Slynky) 2408.1

Now, David, you wouldn't be trying to goad me into an attack unless it was to your benefit. Or a Last ditch effort.

I see now that you only have 42 colonies total. Not sure what you have been doing but you can't have been doing nothing for 25 turns or so.

Nevertheless, sorry to say, I play the game on my terms when I feel it's to my advantage. If you didn't have something to hope for, you'd surrender.
[QB]
What are we not allowed to make fun on the enemy here? (BAHH Guttless Trithian scum have 2 times as many colonies and yet they still cringe in fear of the Clan!!!)

BTW How is it you know how many colonies I have?
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  #1496  
Old July 10th, 2003, 03:36 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by DavidG:
quote:
Originally posted by Slynky:
[QB]Dundas Redneck Clan (Kazarp) -vs- Trithian Empire (Slynky) 2408.1

Now, David, you wouldn't be trying to goad me into an attack unless it was to your benefit. Or a Last ditch effort.

I see now that you only have 42 colonies total. Not sure what you have been doing but you can't have been doing nothing for 25 turns or so.

Nevertheless, sorry to say, I play the game on my terms when I feel it's to my advantage. If you didn't have something to hope for, you'd surrender.
[QB]
What are we not allowed to make fun on the enemy here? (BAHH Guttless Trithian scum have 2 times as many colonies and yet they still cringe in fear of the Clan!!!)

BTW How is it you know how many colonies I have?

Well, I DO worry about what people think of me. And what kind of fun they may think about having with me in a game. And seeing your Posts, I wonder if they take it more as a comment on my style of play than just "prodding comments".

But, taking you at your word, YES, you can make fun of me...hehe. As soon as I send these 20 colony ships to their planets, I'll work on a fleet I am confident of busting through a hole and seeing just what you have planned for me. But I want to have a backup fleet of nice shiny cruisers. (after all, you could be just like me (at one point, I have a 100 satellites waiting for you).

As to knowing exactly how many colonies you have? One of the benefits people overlook when deciding to take Ancient race or not. We both had the same colony type at the start and I could see every time you planted a colony. THERE! Some info for those who don't know.

EDIT: Just like I now see that you have 48.

[ July 10, 2003, 02:38: Message edited by: Slynky ]
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  #1497  
Old July 10th, 2003, 06:29 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Geoschmo vs Cheeze 2413.9

I have surendered to Cheeze. In the end the third FLora homewolrd was too much for me to take. I lost my entire fleet to the ships he had brought in to defend it. I have held him out of my homesystems fo rthe moment, but I have nothing left but defensive forces. Eventually he will have enough ships to get past them and the game will be over. i have nothing left that can take the fight to him and so I see no point in simply playing another dozen turns waiting for the inevitable.

Asmala please take me off the hill. I need a break.

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  #1498  
Old July 10th, 2003, 06:37 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Cheeze vs The Great One, Turn 2414.0

Figured I would remove my Last post and put my game wrap-up here. Geo, thanks for an outstanding game. Playing such a long game, and one with several different fronts, made this one really fun. I am surprised I won this match, as I didn't expect to early on. Seeing the whole map, I think I had the advantage in colonizable planets. I see a higher-than-usual number of gas giants, including several with my atmosphere, and I am surprised by how few rock planets there appear to be. I was denied a fantastic system until late in the game, so it never became a factor. Neither Geo nor I was able to capture the opponent's colonization tech, but each had some of the other's population.

Geo's natural merchants allowed him to develop systems more quickly. Adding his tech advancement, I was getting hit with intel when his first large fleet hit the system two away from my home system. I thought the game was over them, because he captured my planets in that system I had little defense set in my home system. Adding to that, he had run a crew insurrection so he knew my base system. I had to research intel and eventually was able to produce enough to stave off his strikes. I don't know what happened here, save that I think he may have abandoned intel. He didn't attack, and that gave me time to build and train ships. I started by attacking in different directions, and that seem to force him to divert forces to counter the strikes I made. I was making progress, capturing/holding and colonizing systems. I had several fleets, some where tiny 5-10 ship Groups that were geared to seizing or flattening planets. Geo appeard to be working to eliminate each threat individually, and I moved them back and forth into his visibility.

I'm glad I hadn't attacked in some places, because when his large fleet made their "Last run" attack, I think at any warp point my ships would have lost trying to get into his system. Once I saw he was on the move (I had the nebula mined to warn me) and I saw how large his fleet was, I knew I could jump in and start attacking his colonies. He moved faster than I thought, and was in my home system. I had few defenses, but I was lucky in some of my losing battles, because some of his sweepers and supply ships moved right into my attacking ships and fighters. That delayed him. After he had sacked most of my home system, he could have taken my Last homeworld out, as I lacked enough mines. I was emergency building and launching mines. I thought I had some security until he brought in a reserve fleet of ten ships, but what scared me was the additional minesweeper (he only had one). I wasn't safe again, and had dropped out of emergency build so I could construct a space port and resume construction, since his attack had taken my sole spaceport. I was operating with less than 50-60% of my resources. Because Geo delayed his attack, I was able to launch enough mines, and then I worried he was building sweepers. I had much of the galaxy under my control, and was building and training warships to bolster my home defense. He attacked and lost more than half his ships to mines, and the remaining ones in the battle.

My fleets had moved to outside his home system. One smaller group was destroyed by his much more powerful warships (lt cruisers vs battle cruisers and battleships). I didn't dare send my other fleet through the other warp point, since I had seen 40+ warships, and mine were a mix of lt cruisers, carriers, destroyers and frigates. I had a couple small attack Groups doing damage, but one was captured entirely by Geo. When he surrendered I was on my way to building a fleet big enough to invade (and equipped with shields to avoid capture and engine destruction), but they were quite a ways from his systems. I think Geo might have been able to circumvent some of my forward deployed forces and struck out at my colonies. With one homeworld my population was mostly between Indifferent and Unhappy, with some Rioting planets. I think that would have cut my production down, and I was occuppied with re-building. Geo had geared most of his ships for warp point defense and had many boarding ships defending. If he had those battle cruisers and ships I had glimpsed earlier (with PPB's), I think a fleet of 20-25 could have taken my large fleet.

It was a great game, and I learned that my ships neither move nor FIRE when their engines are gone. Geo used these on his planets often, and my small raiding parties were screwed up enough I had to make designs with a cargo bay so those ships could get into range and keep shooting!!! It is a game bug of sorts, because Engine Destroyers keep firing at one ship long after it has lost all its engines. They seem to switch to another target only when they reach the ship's total damage capacity.

Roanan and I have started our game. I hope I reach up as high on the hill as I did Last time!!

[ July 11, 2003, 20:05: Message edited by: Cheeze ]
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  #1499  
Old July 10th, 2003, 07:07 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

I surenedered, so you ought to be able to see what I have now. Guess I just didn't prepare for enough mines on that Last homeworld.
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  #1500  
Old July 12th, 2003, 04:11 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Dundas Redneck Clan (Kazarp) -vs- Trithian Empire (Slynky) 2409.7

"Coward Prodder" for a ship name? LOL. Are there no limits ? ( )
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