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  #151  
Old January 7th, 2004, 06:03 AM
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Default Re: It\'s time for a new Tournament...Ratings Bash I

Bracket updated. Skynky is no more.
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  #152  
Old January 8th, 2004, 01:12 PM
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Default Re: It\'s time for a new Tournament...Ratings Bash I

I surrender to Bbegemott - I was boxed into 10% of the galaxy with no chance.
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  #153  
Old January 8th, 2004, 04:51 PM

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Default Re: It\'s time for a new Tournament...Ratings Bash I

Quote:
Originally posted by Joachim:
I surrender to Bbegemott - I was boxed into 10% of the galaxy with no chance.
I believe if the starting positions were switched, I was to face your destiny. My victory was pure luck. That's why I am going to take Tesco Maps in all my upcoming one-one games.
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  #154  
Old January 8th, 2004, 05:18 PM
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Default Re: It\'s time for a new Tournament...Ratings Bash I

Quote:
Originally posted by BBegemott:
quote:
Originally posted by Joachim:
I surrender to Bbegemott - I was boxed into 10% of the galaxy with no chance.
I believe if the starting positions were switched, I was to face your destiny. My victory was pure luck. That's why I am going to take Tesco Maps in all my upcoming one-one games.
That's not foolproof, either. I played on a Tesco map where someone started in the center and I started in the corner (leaving most of the galaxy behind him for safe expansion with only the need to keep me blocked in to my little corner of the map). So... don't count on it.
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  #155  
Old January 8th, 2004, 05:27 PM
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Default Re: It\'s time for a new Tournament...Ratings Bash I

The problem with the Tesco maps, no offense to Tesco because I know it was a lot of work making them, is they have 4 common starting positions. I think he intended them to be useable for Koth or non Koth games, which is fine. But Koth maps should have 2 starting positions, or if there are more then two, they should be specific starting positions that alternate across the quadrant.

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  #156  
Old January 8th, 2004, 07:34 PM
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Default Re: It\'s time for a new Tournament...Ratings Bash I

Perhaps someone could make a map pack specially designed for two player games. It would be good if the maps in the map pack are ordered somehow, for example first small maps, then medium maps and Last a few large maps.
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  #157  
Old January 9th, 2004, 09:50 PM

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Default Re: It\'s time for a new Tournament...Ratings Bash I

the 4 common starting positions were added per the conversations of koth at the time it also increased the usability of the maps 4 fold ( or some number )

I like your idea geo on the moving them. and have 2 common positions. As set positions will not work cause I always end up as player one So the same start would suck...

So I will make various maps with different sizes, two common start positions. Some maps will have ruins , some will be finite. They will be of different sizes

The naming convention for the maps will go

Pl2Re1Ru1Si1Ty1Ve0.map

Where the Pl = Players and the number will be the number of common starting positions.
Si = Size and 1 =under 25 systems, 2=26-50 , 3 = 51-75 , 4 = 76-100, 5 = 101-125, 6= 126-150, 7=151-175, 8= 176-200 9=>200
TY=Type 1 = Mid-Life, 2 = Cluster, 3= Galactic Edge, 4= Spiral Arm, 5=Grid,6=Ancient
Re= Resources, 1= Regular ,2=Finite
Ru= Ruins, 1= None, 2= Ruins
Ve= Version, with 0 being original and 1 and up different Versions of the map with different starting positions


Or is there an easier way to name the maps... Or am I missing something.
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  #158  
Old January 10th, 2004, 01:09 AM
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Default Re: It\'s time for a new Tournament...Ratings Bash I

I guess any kind of naming convention works as long as we have a key. You could organize different types into subfolders and not worry about the name so much. But I guess either way works.
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  #159  
Old January 10th, 2004, 01:33 AM
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Default Re: It\'s time for a new Tournament...Ratings Bash I

Quote:
Originally posted by geoschmo:
I guess any kind of naming convention works as long as we have a key. You could organize different types into subfolders and not worry about the name so much. But I guess either way works.
Well, Geo, let me remind you of our cardinal rule in IT (well, it's an old programmer saying but you should be familiar with it by now):

"Why make something simple and easy to understand when we can find a way to make it complex and wonderful?"

J/K, Tesco...

BTW, I might suggest: Pn-Rn-Un-Sn-Tn-Vn.map

Where:

P = Players
R = Resources
U - Ruins
S = Size
T = Type
V = Version

n = numeric value

(If you liked acronyms, you could even swap it around and call it SPURTv.map)
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  #160  
Old January 10th, 2004, 02:05 AM
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Default Re: It\'s time for a new Tournament...Ratings Bash I

Quote:
Originally posted by Asmala:
Perhaps someone could make a map pack specially designed for two player games. It would be good if the maps in the map pack are ordered somehow, for example first small maps, then medium maps and Last a few large maps.
I have started that several times. I even had planned on it as far back as I hoped to get a map pack included on the Gold CD. But it's one of those things that never seems to get done.

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