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  #1651  
Old February 15th, 2004, 09:22 AM
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Default Re: STM "Final v1.7.5" Discussion

If a PBW game is started, would rather inexperienced Users(no experience) of the PBW service and SEIV-G be allowed to attempt to play?

I am considering of joining this match if it starts, but I wish to have permission first, since unknown players may simply disrupt a game.
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  #1652  
Old February 15th, 2004, 09:34 AM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Atrocities:
I don't know how to take that Aiken. Are you saying that playing 151 at PBW might be hazardous?
I haven't told that playing STM is hazardous! Did you confused with "brave" word? I used it for no particular reason, no offence.

I just want to take part in such game. But all the current ST games are "veterans only"

[ February 15, 2004, 07:43: Message edited by: aiken ]
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  #1653  
Old February 15th, 2004, 11:51 AM
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Default Re: STM "Final v1.7.5" Discussion

This is somewhat off-topic, however I have recently recalled that the Sovreign-class vessal for the Federation has reduced tonnage when compared to the older Galaxy-class. I have not read the entire thread, so I can be wrong about the mount design for this particular vessel. It increases the power of phasers only, correct?

If so, perhaps, the mount can instead reduce the tonnage that componets have when it is in use. If the QNP mod(or a varient?) is in effect, smaller, less bulky ships have their abilities related to speed and the like increased.

By having the smaller componets mount, they can have speed, and allow the player to customize the ship by an additional amount, while increasing the overall ability of the class.

That should make the Sovereign-class a substantial upgrade over the Galaxy-class. I don't know if it can work though, since my memory about how the mounts work in the design document can be altered is rather dim.

[ February 15, 2004, 22:39: Message edited by: Sabin ]
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  #1654  
Old February 16th, 2004, 12:26 AM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by aiken:
quote:
Originally posted by Atrocities:
I don't know how to take that Aiken. Are you saying that playing 151 at PBW might be hazardous?
I haven't told that playing STM is hazardous! Did you confused with "brave" word? I used it for no particular reason, no offence.

I just want to take part in such game. But all the current ST games are "veterans only"

You must learn to know me. I am never fully serious.

I would be honored to have you in a game. I just don't have the time for a game at the moment. I will however start one soon.
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  #1655  
Old February 16th, 2004, 12:32 AM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Sabin:
This is somewhat off-topic, however I have recently recalled that the Sovreign-class vessal for the Federation has reduced tonnage when compared to the older Galaxy-class. I have not read the entire thread, so I can be wrong about the mount design for this particular vessel. It increases the power of phasers only, correct?

If so, perhaps, the mount can instead reduce the tonnage that componets have when it is in use. If the QNP mod(or a varient?) is in effect, smaller, less bulky ships have their abilities related to speed and the like increased.

By having the smaller componets mount, they can have speed, and allow the player to customize the ship by an additional amount, while increasing the overall ability of the class.

That should make the Sovereign-class a substantial upgrade over the Galaxy-class. I don't know if it can work though, since my memory about how the mounts work in the design document can be altered is rather dim.
The sovereign class is actually much smaller than a Galaxy class ship. And a Galaxy X class ships has more fire power than a Sovereign.
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  #1656  
Old February 16th, 2004, 12:53 AM
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Default Re: STM "Final v1.7.5" Discussion

However, the Sovereign is an next-generation ship meant for fighting the borg, right?

That probably means that despite it's smaller size, it is actually better armed and designed for battle, while the Galaxy was designed to be general-purpose, which included room for civilian families, if I remember correctly. It is also a new design, with new technology, which can make quite a difference when the size and the efficiency of the parts involved are taken into account.

Also, the Galaxy X is probably a future refit of the Galaxy, which would probably negate some of the the inherent problems associated with the regular design, but not all. However, that would not effect the amount of weapons on a sovereign, since the Sovereign was designed from the beginning to be an next-generation vessal, so it may be refitted to be able to meet future needs, in a manner that is superior to a galaxy, since the technology is better.

Summery:

Advanced technology and design would reduce the amount of space required for parts and may yield the following benefits:

-Smaller vessel size for the same number of parts
that a larger, less advanced, vessel would have.

-Improved combat ability, due to smaller size and the benefits that would impart.

-Similer amount of durability that a large vessal would have, since the componets would still have the same amount of damage resistence that a larger part would have, since the design of it's structure is superior.

The cost of this, of course, is that the price of constructing a Sovereign may be higher, but that is to be expected of advanced technology and design.

[ February 16, 2004, 00:18: Message edited by: Sabin ]
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  #1657  
Old February 16th, 2004, 04:36 AM
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Default Re: STM "Final v1.7.5" Discussion

Here is a fast fix for you.

Go into the FEDERATION race folder and swap the names for the Juggernought and Dreadnought images. There are two each:

Federation_Portrait_Juggernought
Federation_Mini_Juggernought

Swap with

Federation_Portrait_Dreadnought
Federation_Mini_Dreadnought



This will have no effect on your game, and none on PBW except that others will see your ships as they were originally unless they make the swap as well.

I like the Galaxy X and it is a favorate among many Star Trek fans. I will fight to keep it in the mod.
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  #1658  
Old February 16th, 2004, 04:58 AM
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Default Re: STM "Final v1.7.5" Discussion

I was not asking for the Galaxy X to be removed, but that the Sovereign to be generally better then the standard Galaxy.

However, thank you for the assistence, and I will implement the alterations you suggested.
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  #1659  
Old February 16th, 2004, 07:46 AM
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Default Re: STM "Final v1.7.5" Discussion

nevermind

[ February 16, 2004, 05:46: Message edited by: Imperator Fyron ]
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  #1660  
Old February 16th, 2004, 09:08 AM
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Default Re: STM "Final v1.7.5" Discussion

I believe there is a spelling error for the federation's treaty rejections.(human) It is senat, when it should be senate.

Also, I think additional directions about the Image Mod or possibly the integration of it should be implemented.(plus the Mod Launcher?)

When I first attempted to play the game, I found out I was supposed to download the unincluded Mod Launcher and the Image Mod. I managed to acquire these, but I had to spend some time with implementing the Image Mod, since I was not sure about how to go about it.

It took me about 30 minutes or so(not including download time) to place the files from the Image Mod in the SE:IV folder and the Star Trek Mod folder.

Mind you, the difficulty I had may have been due to sheer stupidity, and not because the directions were unhelpful.(though that seemed to be the case.)


Also, I wish to know about the etiquiette that is usually involved in a PBW session, and what is generally encouraged and discouraged.

[ February 16, 2004, 07:16: Message edited by: Sabin ]
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