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January 17th, 2008, 12:11 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: To save a kingdom
I'm buying earth gems.
I will give any other gem 1:1. Blood slaves and gold are negotiable.
Correspondence may be adressed directly to Knife Bright Insight, the True God who is again abroad in the world (rejoice!).
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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January 17th, 2008, 08:46 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: To save a kingdom
Okay, I've switched the timer to 48 hours. As a side effect, the current turn will host 24 hours later, which will hopefully save Mictlan and Utgard from staling.
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January 20th, 2008, 12:06 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: To save a kingdom
Hi, my internet connection and router is working properly again.
Excuse me for not AI:ing. I could have told JK to do that form me when I had staled away a bit. I've been a bit occupied with school work and haven't thought about the game much after I was shut down. Sorry.
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January 20th, 2008, 12:11 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: To save a kingdom
Oh, well
I was just about to play my turn and go AI. Seems I was too late
Good luck to you all. I wasn't very useful in this game. Still I got some new ideas for LA abysia, so it was a useful game. I'll develop the slayer cult a bit further.
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January 23rd, 2008, 08:40 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: To save a kingdom
Wow, I've just noticed there are only 10 out of 19 nations left in the game!
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January 27th, 2008, 12:56 AM
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Sergeant
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Join Date: Dec 2006
Location: Japan
Posts: 351
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: To save a kingdom
I have officially turned myself to AI. Good luck to everyone!
TC has beaten me.
__________________
"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.
"Luck is what others call skill when they have none." - Phelean Wolf
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January 27th, 2008, 03:16 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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A bounty on Pythium
For any that are interested, Pythium's forces are currently distracted up in the northern swampy corner, anyone bordering them might do well to look for new frontiers in that direction. As further incentive, a pot of 100 gems is offered to the first nation to capture Pythium's capital.
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January 27th, 2008, 07:11 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: A bounty on Pythium
Erm, is that a declaration of war?
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January 30th, 2008, 02:54 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: A bounty on Pythium
Just a notification for anyone interested in the bounty, upon consideration of the might of Mictlan, Pythium has reconsidered their warlike stance and signed a new peace treaty. Thus the bounty is rescinded.
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January 30th, 2008, 05:32 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: A bounty on Pythium
I want to put up the Forge, and I want it to stay up. I'll make a permanent alliance with anyone who'll give me a big pile of earth gems.
If you're the highest earth-gem bidder, I will:
* Forge up to 20 items for you per turn (that's the most I can send you) for -
- actual-cost-without-hammer + 1 gem of your choice
or
- actual-cost-with-hammer + 2 gems of your choice
The 1 or 2 gem costs will cover the use of a mage or hammer, which of course I have to pay. Artifacts are negotiable but I'm making the cheap/good ones already.
In addition, I would offer an essentially permanent NAP (you can back out any time you want but then I don't have to keep forging stuff for you).
I will keep this arrangement secret (if you like, which I assume you would) so that other players will not know you're benefiting from the forge - I'd keep it secret myself except that I can't.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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