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  #161  
Old May 29th, 2008, 10:14 PM
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zenphos zenphos is offline
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Default Re: Glory (MA game)- game is live

Hey,

I'm in. As is Agartha.
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  #162  
Old May 30th, 2008, 12:20 AM
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Default Re: Glory (MA game)- game is live

just got back from work will try now Bwaha
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  #163  
Old May 30th, 2008, 12:22 AM
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Default Re: Glory (MA game)- game is live

3.17 patch up. game connected fine, good job. Bwaha
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  #164  
Old May 30th, 2008, 03:06 AM
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Default Re: Glory (MA game)- game is live

I'm in too
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  #165  
Old May 30th, 2008, 05:22 AM

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Default Re: Glory (MA game)- game is live

10/15 .. with Calahan possibly an exception. I'm going to set it for a one day turn around.
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  #166  
Old May 30th, 2008, 06:12 AM

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Default Re: Glory (MA game)- game is live

im good as well
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  #167  
Old May 30th, 2008, 06:15 AM

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Default Re: Glory (MA game)- game is live

I can connect to the server fine using Dom 3.15, but it crashes to desktop when I use 3.17 (which is an isolated problem I'm having with 3.17)

Have some spare time on Sunday, so hoping to fix my issues with 3.17 then.

Will I be able to submit my turns using 3.15 until then? (Guessing not) or will it be better for me just to try and find a temp / permanent sub?

I've already submitted my first turn using 3.15, it seems to have been accepted by the server ok. But then I'm not sure if it would tell me about a problem if one did exist anyway.
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  #168  
Old May 30th, 2008, 07:29 AM
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Default Re: Wow

Quote:
chrispedersen said:
Your script really gives me an idea, as I have a webserver sitting around doing nothing.. I wonder if I could host on that and then have the webserver publishing the script results continuously........
The script is to be considered very experimental. I haven't found out how to tell PHP effectively to use timeouts on socket streams. If there is no problem, it works beautifully, but if there is a problem then the script tends to hang up and freeze itself, which seems to vary from host to host, I really have no idea what causes that.

I have made another, earlier, script which you can install on your game server to show stats for games, check the "PHP status script for Dom3 game servers" in my sig. It inspects the savegame files to report on the game status. The two other scripts that I have been running, to display graphical scores, have gone down with the server, I don't think that I have local copies of those. They'd need an SQL database to work, anyway.
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  #169  
Old May 30th, 2008, 08:07 AM
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Default Re: Wow

Is there a way for us to know when the game has hosted? For instance will we get an email when it is ready to accept new turns or do we just check every now and then?
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  #170  
Old May 30th, 2008, 08:24 AM
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Default Re: Wow

http://valhalla.srhost.info/socket.php has now been modified to show turn status for the nations in Glory only. This is only meant as a substitute until chris has a status script running himself and/or some form of turn notification emails.
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