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May 29th, 2008, 10:14 PM
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Corporal
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Join Date: Mar 2008
Posts: 153
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Glory (MA game)- game is live
Hey,
I'm in. As is Agartha.
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May 30th, 2008, 12:20 AM
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Captain
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Join Date: May 2008
Posts: 855
Thanks: 107
Thanked 28 Times in 21 Posts
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Re: Glory (MA game)- game is live
just got back from work will try now Bwaha
__________________
Always forgive your enemies; nothing annoys them so much.
Oscar Wilde
He who laughs last didn't get the joke.
Saber
Alcohol and calculus don't mix. Never drink and derive.
Socrates used to say, the best form of government was that in which the people obeyed their rulers, and the rulers obeyed the laws.
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May 30th, 2008, 12:22 AM
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Captain
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Join Date: May 2008
Posts: 855
Thanks: 107
Thanked 28 Times in 21 Posts
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Re: Glory (MA game)- game is live
3.17 patch up. game connected fine, good job. Bwaha
__________________
Always forgive your enemies; nothing annoys them so much.
Oscar Wilde
He who laughs last didn't get the joke.
Saber
Alcohol and calculus don't mix. Never drink and derive.
Socrates used to say, the best form of government was that in which the people obeyed their rulers, and the rulers obeyed the laws.
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May 30th, 2008, 03:06 AM
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Second Lieutenant
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Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
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Re: Glory (MA game)- game is live
I'm in too
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May 30th, 2008, 05:22 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Glory (MA game)- game is live
10/15 .. with Calahan possibly an exception. I'm going to set it for a one day turn around.
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May 30th, 2008, 06:12 AM
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Sergeant
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Join Date: Jan 2008
Location: West Valley City, Utah
Posts: 207
Thanks: 9
Thanked 2 Times in 2 Posts
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Re: Glory (MA game)- game is live
im good as well
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May 30th, 2008, 06:15 AM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
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Re: Glory (MA game)- game is live
I can connect to the server fine using Dom 3.15, but it crashes to desktop when I use 3.17 (which is an isolated problem I'm having with 3.17)
Have some spare time on Sunday, so hoping to fix my issues with 3.17 then.
Will I be able to submit my turns using 3.15 until then? (Guessing not) or will it be better for me just to try and find a temp / permanent sub?
I've already submitted my first turn using 3.15, it seems to have been accepted by the server ok. But then I'm not sure if it would tell me about a problem if one did exist anyway.
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May 30th, 2008, 07:29 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Wow
Quote:
chrispedersen said:
Your script really gives me an idea, as I have a webserver sitting around doing nothing.. I wonder if I could host on that and then have the webserver publishing the script results continuously........
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The script is to be considered very experimental. I haven't found out how to tell PHP effectively to use timeouts on socket streams. If there is no problem, it works beautifully, but if there is a problem then the script tends to hang up and freeze itself, which seems to vary from host to host, I really have no idea what causes that.
I have made another, earlier, script which you can install on your game server to show stats for games, check the "PHP status script for Dom3 game servers" in my sig. It inspects the savegame files to report on the game status. The two other scripts that I have been running, to display graphical scores, have gone down with the server, I don't think that I have local copies of those. They'd need an SQL database to work, anyway.
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May 30th, 2008, 08:07 AM
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Corporal
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Join Date: Mar 2008
Posts: 153
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Wow
Is there a way for us to know when the game has hosted? For instance will we get an email when it is ready to accept new turns or do we just check every now and then?
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May 30th, 2008, 08:24 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Wow
http://valhalla.srhost.info/socket.php has now been modified to show turn status for the nations in Glory only. This is only meant as a substitute until chris has a status script running himself and/or some form of turn notification emails.
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