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  #1691  
Old April 2nd, 2008, 10:25 AM
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Default random world mapping

It's probably already known, but I've seen at least 2 times the following: an island is generated on random map and has borders drawn. However, it can't be selected as a separate province. Another bug is wrong terrain type (i.e., plain province looking as sea, etc.)
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  #1692  
Old April 2nd, 2008, 12:58 PM
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Default AP affliction bug?

I have a Skratti in werewolf form with an affliction that state AP-4 (among a couple other minuses iirc). However the creature's AP now shows as 2 (with quickness cast it becomes a 5). Is this a bug?
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  #1693  
Old April 2nd, 2008, 01:06 PM
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Default Re: AP affliction bug?

Quote:
sansanjuan said:
I have a Skratti in werewolf form with an affliction that state AP-4 (among a couple other minuses iirc). However the creature's AP now shows as 2 (with quickness cast it becomes a 5). Is this a bug?
-SSJ
Perhaps it's due to armor? Most humans have the same basic AP, but heavily armored troops are slower.
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  #1694  
Old April 2nd, 2008, 01:47 PM
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Default Re: AP affliction bug?

Quote:
Endoperez said:


Perhaps it's due to armor? Most humans have the same basic AP, but heavily armored troops are slower.
ahhh... I'll check when I get home. I think I did but that heavy green troll armor on him.

Sheepishly,
SSJ
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  #1695  
Old April 4th, 2008, 08:03 PM

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Default Re: AP affliction bug?

Very minor one: The description for the Grave Consort says she can "revive the newly dead". In fact she can also reanimate longdeads.
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  #1696  
Old April 5th, 2008, 04:09 AM
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Default Re: AP affliction bug?

I think moss body explosions are killing poison immune troops. Is this intended?

I have a save game where I cannot discern any other cause for 100% immune serpent preists to be dieing.
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  #1697  
Old April 5th, 2008, 05:47 AM
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Default Re: AP affliction bug?

Quote:
llamabeast said:
Very minor one: The description for the Grave Consort says she can "revive the newly dead". In fact she can also reanimate longdeads.
That's probably a Dom2 holdover from before the priest level adjustment downward and the accompanying changes in reanimation.
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  #1698  
Old April 5th, 2008, 07:11 AM
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Default Re: AP affliction bug?

Quote:
Cor2 said:
I think moss body explosions are killing poison immune troops. Is this intended?

I have a save game where I cannot discern any other cause for 100% immune serpent preists to be dieing.
I've seen this before too. Poison immunity does not help.
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  #1699  
Old April 5th, 2008, 07:14 AM
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Default Re: AP affliction bug?

That is... strange.
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  #1700  
Old April 5th, 2008, 09:04 AM
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Default Re: AP affliction bug?

Probably the poison tag is missing from the explosion damage type.

So, what I need to add:
- Mossbody explosion
- Serpent Cataphract and Hierogallus statfixes
- EA Abysia Death income issue (possibly MA as well)
- Gift of Flight issues
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