|
|
|
|
|
April 18th, 2008, 03:47 AM
|
|
Lieutenant Colonel
|
|
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Bug thread
Poison Golem (50 Morale) routed and died.
Poison golem routed even with 50 morale and with friendly provinces, he died. There was no "poison golem died in enemy territory" message either.
Poison golem was equipped with those sandals of teleportation and a spirit helm. He was teleporting everwhere and casting lighting bolt. This battle was VS a water queen, btw, so it was 1v1. Poison golem was Niefelheim and Water Queen was mictlan. During the battle, "Niefelheim routed" did appear. After that, the poison golem was still teleporting around. However, the poison golem disappeared from the battle and the battle was over after a few more battle rounds. Poison golem died.
I did this test a few times now. The queen was usually the one who routed. However, I can't recall if that depended on if the queen was attacking or defending a province.
Doing another test, didn't just disappear. It actually DID die in the battle after the "Niefelheim routed" message appeared. It didn't die because of the water queen, it just died.
|
April 18th, 2008, 03:49 AM
|
|
Lieutenant Colonel
|
|
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Bug thread
Skull Standard is not functioning
I equipped skull standards on 5 commanders. I gave battle orders (panic)(panic)(panic)(panic)(panic)Cast Spells. During the battle, all they did was attacked. This was a battle vs a single water queen. No commanders casted panic and there was no indication of panic being casted at all.
|
April 18th, 2008, 04:18 AM
|
|
Lieutenant Colonel
|
|
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Bug thread
Medusa shield kills stone units.
Medusa shield is killing Enlivened Gargoyles and Envlivened statues. This is confirmed by the fact that 999 damage appears above their heads. Doing tests, it seems that naturally blind units (fire elementals for example) are the only units not affected by Medusa shield. However, units that become blind from afflictions will be effected by the medusa shield.
Doing more tests, I created a battle with Iron Dragon, Crusher, Enlivened Gargoyle, Golem, Enlivened Statue, and a few other constructs. Some died from the medusa shield, others got killed by the queen.
|
April 18th, 2008, 04:21 AM
|
General
|
|
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
|
|
Re: Bug thread
Argitoth:
Mindless units stop to exist when turn limit comes. They cannot rout, but they should keep on fighting, not just disappear.
|
April 18th, 2008, 04:31 AM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Bug thread
Skull standard worked for me yesterday with two normal armies fighting each other. It's possible it just won't cast against a water queen for whatever reason.
|
April 18th, 2008, 04:37 AM
|
|
Lieutenant Colonel
|
|
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Bug thread
Sombre, you are probably right. But I think it's a bug that panic doesn't work on the water queen.
|
April 18th, 2008, 06:31 AM
|
|
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Bug thread
Quote:
Argitoth said:
Sombre, you are probably right. But I think it's a bug that panic doesn't work on the water queen.
|
Was she berserk? If not, are you sure they were in range for casting Panic?
Nice find about the innate blind units being immune to Aegis.
|
April 18th, 2008, 06:43 AM
|
|
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Bug thread
Quote:
Endoperez said:
Quote:
Argitoth said:
Sombre, you are probably right. But I think it's a bug that panic doesn't work on the water queen.
|
Was she berserk? If not, are you sure they were in range for casting Panic?
Nice find about the innate blind units being immune to Aegis.
|
They aren't immune. I tested it with both Blindfighters and Fire Elementals, and they all got petrified eventually. I have no idea what Argitoth did differently in his test.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|
April 18th, 2008, 06:58 AM
|
|
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Bug Thread: Discussion
BUG: Wishing for non-unique items removes one instance of that item from somewhere.
Forge an enchanted sword. Wish for "enchanted sword". One existing enchanted sword will disappear. Easy to test with my test mod:
#modname "test"
#selectspell "Wish"
#fatiguecost 100
#researchlevel 0
#pathlevel 0 1
#end
|
April 18th, 2008, 07:03 AM
|
|
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Bug Thread: Discussion
One Enchanted Sword will disappear from each nation, actually.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|