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April 14th, 2010, 12:43 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: Legendary Ordeals
Game's not over yet, just the giants.
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April 14th, 2010, 09:05 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
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Re: Legendary Ordeals
Okay, some general announcements.
Boon tables have been upgraded to yield more stuff.
And since it is quite obvious that militarist does not wish to continue in the game, I got a sub for him. Dear Pretenders, Give a big round of applause for Sensori, the master of "hopeless" subbing situations!
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April 14th, 2010, 09:11 AM
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Second Lieutenant
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Join Date: Apr 2007
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Re: Legendary Ordeals
Yes indeed, I'm basically subbing for an AI. The situation seems quite, um, grim, but I bet I can do something, like bleed on Baalz most profusely!
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April 14th, 2010, 09:11 AM
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Major General
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Join Date: Feb 2004
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Re: Legendary Ordeals
Ah, this be makin' more sense fer it be mighty puzzling where them ghost riders showed up from. No worries on that pestilence fellow, we be setting up some lines he'll have a hard time ridin' through.
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April 16th, 2010, 07:19 AM
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Second Lieutenant
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Join Date: Apr 2007
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Re: Legendary Ordeals
After... Rallying to spread the Word of Change among our armies, the forces of Ashdod have begun their exodus from the province apparently repeatedly hit by unnatural coldness. Even diseased and hungry, our forces defeated an army of the undeath-loving filth, and successfully left everywhere around that land to spread the Word!
While defeat looms over our heads, we shall give no quarter to the hated enemy! We shall fight them in the plains, in the mountains, in the swamps! We shall spill as much frogman blood as we can before the end!
Death before dishonor!
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April 16th, 2010, 04:29 PM
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Major General
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Join Date: Feb 2004
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Re: Legendary Ordeals
Indeed we tip our stylish hat to tha mighty giants o’ Ashdod. They do indeed pull a mean oar with those big meaty arms and absurd reinvigoration. They eat like ya wouldn’t believe though! We’ve been having ta toss darn near two bakemono apiece every day ta each of our new…erm…employees. I dunno how long our stockpiles be lasting at this rate. I do have a solution some o’ the boys came up with that ya may find useful if food is scarce though. Between the eatin’ and the bellyachin’ there be more than one ship decided that undead giants be making much better oar pullers. Them guys what made that decision aint ever smelled a rottin’ giant though, that’s about the only thing that smells worse than a live one. Hmmm, maybe frozen undead giants would work…them Unfrozen lads didn’t smells so bad. We’re gonna needs some more bodies though fer experiments, we’ll be around shortly ta collect ‘em. Let them hungry lugs know they won’t be fer long.
Oh, and it looks like it falls ta the boys o’ Atlantis ta handle two o’ them horsemen. Looks like Death has a er…death wish as well. Should be a good laugh watchin’ them skinny little bone horses splashin’ around in tha water. He came a hair from bein’ fish food this month, but the fish in question had a belly full o’ shrimp warriors and ran out o’ appetite. He had a nice big fish poop now though, and be apparently lookin’ fer some bones ta chew on after his big meal.
(morale failure with a 18 morale and 80% of his hps left. Musta just been full. )
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April 21st, 2010, 05:38 PM
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Major General
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Re: Legendary Ordeals
Hmmmm, is Gaze of Azrael bugged? It seems much more effective than the description indicates, pretty much wiping out one block of my MR-15 wights every turn with 100 precision.
As a side note: good lord those giants are tough with that super bless. With the water blessing I can't hit them enough to hurt over that regen even after dropping iron bane, and I never would have picked a 10E for the bless but 5 reinvig makes them damn hard to choke out. :/ Time for plan B apparently...
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April 21st, 2010, 05:44 PM
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Second Lieutenant
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Join Date: Apr 2007
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Re: Legendary Ordeals
Quote:
Originally Posted by Baalz
Hmmmm, is Gaze of Azrael bugged? It seems much more effective than the description indicates, pretty much wiping out one block of my MR-15 wights every turn with 100 precision.
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Actually, no, the description indicates that it should wipe out undead like crazy and cause tons of decay on the living. Which would make it utterly overpowered for the research cost combined with the low magic skills needed...
I was 100% sure I was losing that fight, but that Gaze of Azrael turned the tide!
EDIT: Actually, I looked at the mod's info on Gaze of Azrael, and it seems to use Dust to Dust's info for the undead killing effect, so I guess that's why it was so effective!
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April 22nd, 2010, 04:41 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
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Re: Legendary Ordeals
Quote:
Originally Posted by Baalz
Hmmmm, is Gaze of Azrael bugged? It seems much more effective than the description indicates, pretty much wiping out one block of my MR-15 wights every turn with 100 precision.
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Yeah, like Sensori said the spell also cast "Dust to Dust" wherever it lands. That sounds really great but the thing is that the AI does not realize it. AI will just target the spell towards the dudes with most hp since the AI does not "realize" what the #nextspell does. My intention with the "Dust to Dusting" was to have the spell to have a somekind of effect against Undead, because decaying undead is just a wasted mage turn with their immense lifespans but the AI does not know that and likes to cast the "aoe decay" spell on undead.
But after seeing the battle, I see the spell could certainly be unfair in this kind of situation where the AI goes right after the high hp undead. I'll change the secondaryeffect to "Maggots" which is less drastic anti-undead effect. (They "melt" under the gaze of the angel of death)
Also, I'll probably bumb the Fortuna's Meddling to be BF wide instead of just 50% of the battlefield. The situation in the battle should have been ideal for it (chaff horde vs few high mr elites) but it wasn't that impressive. Those "Grips of the Marshlands" did not help thought.
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April 21st, 2010, 06:03 PM
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Major General
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Join Date: Feb 2004
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Re: Legendary Ordeals
Hmmm, yeah I was looking at the magic resistance negates part of the description, but 100 precision dust to dust is certainly what it felt like! 
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