.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #11  
Old April 12th, 2004, 09:36 AM

Yossar Yossar is offline
Sergeant
 
Join Date: Feb 2004
Posts: 365
Thanks: 0
Thanked 0 Times in 0 Posts
Yossar is on a distinguished road
Default Re: Build order

I build temples in every fort and more as necessary. I don't really have a formula. You want at least enough to keep all of your provinces in your dominion. If that isn't the case build more temples. Being in enemy dominion increases unrest. Other than that, dominion increases the stats of your pretender and your prophet. Build temples near the area you plan to attack with them to increase your power. There are many other bonuses to having a high dominion but those vary depending on your nation and pretender. High dominion is always good but you have to keep a balance between spending money to speed up expansion and spending money to increase dominion. That's one of the main aspects of the game and it's hard to say exactly how to do it.
Reply With Quote
  #12  
Old April 12th, 2004, 04:31 PM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: Build order

I build as many temples as I can afford. I like lots of sacred troops, plus they help no end in spreading the ol' Dominion.
Reply With Quote
  #13  
Old April 12th, 2004, 05:06 PM

Vynd Vynd is offline
Sergeant
 
Join Date: Apr 2004
Location: Michigan
Posts: 309
Thanks: 0
Thanked 0 Times in 0 Posts
Vynd is on a distinguished road
Default Re: Build order

Temples are nice, but to me they don't seem like a good way to spend your cash right at the beginning of the game. It's more important to build up troops and use them to capture more provinces. More provinces = more income, meaning it will be easier to afford building temples later.

The idea of building temples in every province seems a little extreme to me too, at least early in the game it does. High dominion is good, but your Pretender and your capital are going to be spreading your dominion at no cost right from the beginning of the game. So will your prophet, if you appoint one. That ought to be enough to blanket the provinces near you with pretty high dominion within a few turns. It's once you get further away from home or run into another nation's dominion that you need to worry about temples.
Reply With Quote
  #14  
Old April 12th, 2004, 06:03 PM
Tricon's Avatar

Tricon Tricon is offline
Corporal
 
Join Date: Feb 2004
Location: New Mexico
Posts: 149
Thanks: 0
Thanked 0 Times in 0 Posts
Tricon is on a distinguished road
Default Re: Build order

I tend to agree that the main focus should be to get all neighbouring provinces first and build temples later. Unless the map is crowded with player ai's, you have a bit of time before enemy dominion becomes a factor. But it is of course a matter of style... and dependend on the nation you choose.

edit:spelling

[ April 12, 2004, 19:49: Message edited by: Tricon ]
__________________
One rescue a day... that's my motto. - Deathstalker II
Reply With Quote
  #15  
Old April 12th, 2004, 06:05 PM

HotNifeThruButr HotNifeThruButr is offline
Sergeant
 
Join Date: Apr 2004
Location: In your mind
Posts: 264
Thanks: 0
Thanked 0 Times in 0 Posts
HotNifeThruButr is on a distinguished road
Default Re: Build order

no more temple in every province for me, then
Reply With Quote
  #16  
Old April 13th, 2004, 06:39 AM
sergex's Avatar

sergex sergex is offline
Corporal
 
Join Date: Jan 2004
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
sergex is on a distinguished road
Default Re: Build order

Lots of players hire Mercs first turn to get a jump on early expansion. If you don't hire them, then your enemy probably will, so it's a strategy to get the mercs first turn no matter what. Otherwise, use all your gold the first 5-10 turns in building armies and cheap research units. Keep bolstering your main conquering force until you have enough to take provinces while taking very light casualties and form up a second army.

By turn 20 or so you should have 2-3 full armies conquering lots of land. At that point you can build masses of priests to drop temples all over and searching up all your sites.

I wouldn't build temples sooner than that unless you see lots of little red candles coming closer and closer to your capital.

[ April 13, 2004, 05:51: Message edited by: sergex ]
__________________
-Sergex
Reply With Quote
  #17  
Old April 13th, 2004, 08:12 AM

PrinzMegaherz PrinzMegaherz is offline
Sergeant
 
Join Date: Dec 2003
Location: Würzbueg, Germany
Posts: 397
Thanks: 0
Thanked 0 Times in 0 Posts
PrinzMegaherz is on a distinguished road
Default Re: Build order

Quote:
no more temple in every province for me, then
I like to build as many temples at possible, even more so if my pretender is supposed to clear provinces alone. High Dominion means High Hps, and more Hps mean lesser chance of getting afflictions.
Reply With Quote
  #18  
Old April 13th, 2004, 02:11 PM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: Build order

Quote:
Originally posted by HotNifeThruButr:
no more temple in every province for me, then
Why not? Just don't start building them too early. As soon as you get enough gold income, go for it. High dominion has lots of benefits and is worthwhile strategy.
Reply With Quote
  #19  
Old April 13th, 2004, 02:55 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Build order

Quote:
Originally posted by PrinzMegaherz:
High Dominion means High Hps, and more Hps mean lesser chance of getting afflictions.
It doesn't actually, since your chance of getting afflictions is based on your base hitpoints.
Reply With Quote
  #20  
Old April 13th, 2004, 04:56 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Build order

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by PrinzMegaherz:
High Dominion means High Hps, and more Hps mean lesser chance of getting afflictions.
It doesn't actually, since your chance of getting afflictions is based on your base hitpoints.
Base hitpoints? So even getting "Heroic Toughness" and extra HPs from that wouldn't help?
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.