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March 29th, 2004, 05:05 PM
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Sergeant
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Join Date: Oct 2003
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Re: does anyone else think province defense can be levied to quickly?
Quote:
Originally posted by Yossar:
And I don't think it would be good to make it so that you can't put provincial defense in an isolated province. What if you've lost your capital and only have two provinces that aren't touching? Which one is isolated? What if your captial is isolated from the rest of your provinces?
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I wouldn't like that rule either, but if Illwinter wanted to put it in, they could just say that any province not connected (however distantly) to a castle is isolated.
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March 29th, 2004, 07:22 PM
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Private
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Join Date: Mar 2004
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Re: does anyone else think province defense can be levied to quickly?
I tested the limits of provincial defenses in a SP game I had full control of. I'm not sure if scale settings impact this, but in my game I could "only" bring the defense number up to 125, which costed a fortune.
I'm pretty sure 125 was the limit as I had well over 3k in my saving when trying to increase to 126.
Perhaps someone with more knowledge of such things can add to my findings.
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March 29th, 2004, 07:37 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: does anyone else think province defense can be levied to quickly?
Quote:
Originally posted by Yossar:
Only Atlantis and R'lyeh (and maybe one more nation) can put province defence under water.
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Yep, one other nation can obtain PD in water provinces. I'm not sure what _kind_ of PD it gets, because I haven't yet had it attacked to see what troops are there. It'd be kind of amusing if it was a couple of corpses floating in the water on guard duty.
For those wondering (since no one answered when I asked in another thread), the land nation is :
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T'ien C'hi gains a certain amount of PD when order
in the province is high enough. I've not seen it go above 2 personally, but I have seen 2 PD show up in the ocean.
__________________
Wormwood and wine, and the bitter taste of ashes.
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March 30th, 2004, 12:51 AM
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Corporal
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Join Date: Nov 2003
Posts: 100
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Re: does anyone else think province defense can be levied to quickly?
good idea Cheezeninja, this should be some sort of option in the game. it really is [deleted] trying to get back a castle you lost, with 50+ defense in it, right after it gets captured.
(note to devs, please fix!)
[ March 30, 2004, 00:30: Message edited by: Zen ]
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March 30th, 2004, 01:03 AM
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Corporal
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Join Date: Feb 2004
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Re: does anyone else think province defense can be levied to quickly?
Quote:
Originally posted by carpet herpes:
good idea Cheezeninja, this should be some sort of option in the game. it really is ****ty trying to get back a castle you lost, with 50+ defense in it, right after it gets captured.
(note to devs, please fix!)
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Uh, for one thing the computer NEVER spends nearly as much money on province defense as that, and for another thing if you're playing multiplayer and someone has the money to drop on THAT much province defense, you've already lost and getting that castle back won't do much for you anyway. 50 PD is 1275 gold. For 50 (in most cases) units, most of them with cruddy equipment and equally cruddy morale. The nations that get more than one unit per point of PD get that many because their PD is even worse than normal.
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March 30th, 2004, 02:42 AM
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Corporal
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Join Date: Nov 2003
Posts: 100
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Re: does anyone else think province defense can be levied to quickly?
Quote:
Uh, for one thing the computer NEVER spends nearly as much money on province defense as that, and for another thing if you're playing multiplayer and someone has the money to drop on THAT much province defense, you've already lost and getting that castle back won't do much for you anyway. 50 PD is 1275 gold. For 50 (in most cases) units, most of them with cruddy equipment and equally cruddy morale. The nations that get more than one unit per point of PD get that many because their PD is even worse than normal.
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im not talking about computer players, but human players blocking important choke points. im making the same amount as my buddy also, both using alchemy to get that amount in one round (or around there). so i havent allready lost. and yes, getting that castle back is an important area to own. its the top-middle area on the map "Karan". you can push easily throughout that area of the map if you own a castle there.
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March 30th, 2004, 04:01 AM
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Corporal
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Join Date: Feb 2004
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Re: does anyone else think province defense can be levied to quickly?
Quote:
Originally posted by carpet herpes:
im making the same amount as my buddy also, both using alchemy to get that amount in one round (or around there).
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Then your buddy is being foolish. For the same 1275 gold, you can recruit a MUCH stronger army that can move (for instance, 10 Knights and ~60 Longbows, which will beat nearly any province defense... would have problems vs 50 Jotuns and possibly vs Ulm's pd, but that's about it). Province defense isn't useful enough to buy 50 points of it vs humans unless you literally have nothing else to spend it on.
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March 30th, 2004, 04:18 AM
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Sergeant
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Join Date: Feb 2004
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Re: does anyone else think province defense can be levied to quickly?
Or by not using alchemy and keeping 1275 gold worth of fire gems you could summon 15 summer lions which would most likely rip up that PD as well.
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March 30th, 2004, 04:54 AM
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Private
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Join Date: Feb 2004
Location: Washington, DC
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Re: does anyone else think province defense can be levied to quickly?
PD essentially represents feudal/provincial levies, hence you can have "national" troops in recently conquered provinces, representing local lords/ex-governors adapting to their new masters.
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March 30th, 2004, 05:50 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Thanked 33 Times in 31 Posts
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Re: does anyone else think province defense can be levied to quickly?
Ok, so spells like Horde From Hell, Call of the Wild, and Black Hawks (forgot exact name) must simply include extra non-combat logistics summons or post-combat flights, which if their distant attacks are successful, will transfer any amount of gold and/or national equipment (and in some cases, transport or summon national creatures) to equip the new militia appropriately. Or, their is a world-wide courier service for such tasks, if and when the price is right, which is also used by deathmatch attendees, mercenaries, etc.
PvK
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