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February 9th, 2005, 02:37 PM
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Corporal
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Join Date: Sep 2000
Location: The Earth, same as everyone.
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Re: Quick, Aaron! Talk to Gamespy!
Quote:
Suicide Junkie said:
The question isn't whether SE5 can beat it...
The question is whether it can beat SE4.
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Bingo. GC lasted about 2 weeks on my hard disk, whereas I've been playing SEIV since the day it came out and I'm in the middle of 2 games right now.
IMHO The 4x catagory is dead, dead, dead and has been since SEIV came out and it still dominates today.
SEV is the only 4x game coming out that I'm aware of, I can't imagine that would change.
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February 9th, 2005, 04:07 PM
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Sergeant
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Join Date: Sep 2004
Location: Belgium
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Re: Quick, Aaron! Talk to Gamespy!
imho a stars! followup, or even a clone (there is an open source project in the make that is trying to acheive this) would remake the 4X space exploration thing to what it was. In many ways the Very, Very old stars! is superior over SEIV for me. mainly in management and feeling overall more real. it's interface is incredibbly old, but imhi its so much better to, with message filtering, and autoques for new colonies, etc, it has a lot of features i'd like to see in SEV. but one I know I will not see in SEV and that is one galaxy, without warppoints (okay maybe a black hole or two, but it'll never be a galaxy) warppoints make SE less "real" to me.
but stars is simply too old and had a terrible system in terms of politics and treaties (you could only set hostile, nonhostile, which is not much)
Anyways, if there is ever a game with the general feel and capabilities of stars!, the moddability of SE, and a good diplomacy system, then that would be the game for me.
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February 9th, 2005, 05:56 PM
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First Lieutenant
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Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
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Re: Quick, Aaron! Talk to Gamespy!
It's a shame no truely independent game review site exists anymore.
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February 9th, 2005, 06:01 PM
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Sergeant
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Join Date: Jan 2005
Location: Los Angeles, California
Posts: 319
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Re: Quick, Aaron! Talk to Gamespy!
I think the GalCiv political/diplomatic system is great, but otherwise I really thought the game was poo. Too hard, too little to work with, no nuance.
The beauty of SEIV is the nuance, the depth, and the mod-ability. Truly a masterpiece.
Well, except for the music. I had to go to the hospital for boredom, once. I usually run the music to Homeworld or Star Trek in the background. hehe and occasionally Led Zeppelin. I love killing Phong Cruisers to "Kashmir"
__________________
Rudy Huxtable
Cosby Kid and Proprietor
The Won-Ton Violence Take-Out Hut
Eagles may soar, but weasels don't get sucked into jet intakes.
A Se+ GdY $ Fr! C+ Csc Sf Ai AuO M+ Mp* S Ss- RNSDH Pw- Fq Nd- RP+ G+++ Mm+ Bb++
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February 9th, 2005, 11:09 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Quick, Aaron! Talk to Gamespy!
Very, very few peices of game music have made me turn them off.
Not even lemmings music managed that.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 9th, 2005, 11:21 PM
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Sergeant
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Join Date: Jan 2005
Location: Los Angeles, California
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Re: Quick, Aaron! Talk to Gamespy!
Well, I'm auditory that way. I appreciate Jeremy Soule's work a lot, and though I didn't like the ending to KOTOR II, Mark Grisky's work on the soundtrack was great.
Lemmings made me turn it off because I got tired of hearing me kill them by the bushel.
__________________
Rudy Huxtable
Cosby Kid and Proprietor
The Won-Ton Violence Take-Out Hut
Eagles may soar, but weasels don't get sucked into jet intakes.
A Se+ GdY $ Fr! C+ Csc Sf Ai AuO M+ Mp* S Ss- RNSDH Pw- Fq Nd- RP+ G+++ Mm+ Bb++
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February 10th, 2005, 01:39 AM
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Sergeant
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Join Date: Dec 2003
Posts: 251
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Re: Quick, Aaron! Talk to Gamespy!
Hey! Lemmings was catchy!
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February 10th, 2005, 01:41 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Quick, Aaron! Talk to Gamespy!
For all good things there is a time. The time is not right for Malfadors good thing.
But tomorrow is a good time.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 10th, 2005, 02:23 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Quick, Aaron! Talk to Gamespy!
Quote:
Sivran said:
Hey! Lemmings was catchy!
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...Even after the five hundreth time...
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 10th, 2005, 02:57 AM
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Sergeant
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Join Date: Jan 2005
Location: Los Angeles, California
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Re: Quick, Aaron! Talk to Gamespy!
Don't get me wrong. I love Lemmings. It was fun. The cutesy shriek of death is what I got tired of. I'd end up missing a blocker at some point and a like of like 200 lemmings would all plunge near simultaneously to their death.
Now, did I intentionally do that? You'll never know...
MUAHAHAHA
BUAHAHAHA
__________________
Rudy Huxtable
Cosby Kid and Proprietor
The Won-Ton Violence Take-Out Hut
Eagles may soar, but weasels don't get sucked into jet intakes.
A Se+ GdY $ Fr! C+ Csc Sf Ai AuO M+ Mp* S Ss- RNSDH Pw- Fq Nd- RP+ G+++ Mm+ Bb++
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