.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old September 13th, 2009, 12:35 PM
djo's Avatar

djo djo is offline
Second Lieutenant
 
Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
djo is on a distinguished road
Default Re: Map Forge Preview

I've never played with wine or crossover much. I have no idea whether VB apps run or not. (Anyone else know?)

Quote:
Originally Posted by Ballbarian View Post
It is being developed in VB6. I strongly considered Python, but Boa (for GUI development) felt very awkward after about 12 years of experience with VB.
Python does not, as far as I can tell from a survey a couple years ago, have a really decent visual editor for GUIs for any of the GUIs Python supports. I just do my GUIs by hand.
Reply With Quote
The Following User Says Thank You to djo For This Useful Post:
  #12  
Old September 13th, 2009, 01:05 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Map Forge Preview

Quote:
Originally Posted by Ballbarian View Post
There is much more that I did not show, but hopefully this will give a sense of the progress so far.
(Thanks to everyone for the encouraging words!)
Excellent stuff... what timeframe when the first release will be ready? (1 week? ; 3 weeks? )
__________________
There can be only one.
Reply With Quote
  #13  
Old September 13th, 2009, 02:00 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Map Forge Preview

I've not been able to get VB stuff to run in linux with WINE, but I doubt that it is impossible. Sometimes to get things to work in linux you need a PhD in computer science, and this may be one of the things that will work but is beyond my level of experience.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
The Following User Says Thank You to Foodstamp For This Useful Post:
  #14  
Old September 13th, 2009, 06:46 PM
Ballbarian's Avatar

Ballbarian Ballbarian is offline
Colonel
 
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
Ballbarian will become famous soon enough
Default Re: Map Forge Preview

Quote:
Originally Posted by NTJedi View Post
Excellent stuff... what timeframe when the first release will be ready? (1 week? ; 3 weeks? )
Not sure at this point. Right now I am in bug squishing mode. Trying to finish up known items on my to-do list and periodically working on the map in the video to flush out as many bugs as possible before the initial release.



__________________
RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
Reply With Quote
  #15  
Old September 14th, 2009, 01:17 AM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: Map Forge Preview

You could always run your intel Mac under Windows or Linux, to edit the map, and then run Dom under the Mac OS.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.

I occasionally post something useful.
Reply With Quote
  #16  
Old September 14th, 2009, 07:26 AM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Map Forge Preview

Yeah, I run winders stuff under winders now and then dual boot into linux. But many people probably don't have the money to run winders unless it came with their system. Fortunately, I have access to the MSDN library for a few more months so all Microsoft software is free .
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #17  
Old September 14th, 2009, 04:19 PM
djo's Avatar

djo djo is offline
Second Lieutenant
 
Join Date: Mar 2005
Location: west of DC
Posts: 587
Thanks: 6
Thanked 13 Times in 9 Posts
djo is on a distinguished road
Default Re: Map Forge Preview

Quote:
Originally Posted by Foodstamp View Post
But many people probably don't have the money to run winders unless it came with their system.
(emphasis mine)

Or, more importantly, the desire.

(Windows, )
Reply With Quote
  #18  
Old September 14th, 2009, 07:26 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Map Forge Preview

Quote:
Originally Posted by Ballbarian View Post
Right now I am in bug squishing mode. Trying to finish up known items on my to-do list and periodically working on the map in the video to flush out as many bugs as possible before the initial release.
I thought of a feature which you might be interested in providing for the map forge. What about a copy and paste province contents? If someone wants to copy the contents from one province to another province it can be done with two easy clicks.

This way if someone wanted to create half a map of only hoburg population types and hoburg independents then it could be accomplished much more quickly. This would also save time for someone who wanted to setup 10 identical provinces in the center of a map.
__________________
There can be only one.
Reply With Quote
  #19  
Old September 14th, 2009, 10:43 PM
Ballbarian's Avatar

Ballbarian Ballbarian is offline
Colonel
 
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
Ballbarian will become famous soon enough
Default Re: Map Forge Preview

Way ahead of you NT, but ideas and suggestions of that sort are welcome.

You can also save province templates and unit palettes that can be recalled and applied in other map projects.
__________________
RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
Reply With Quote
  #20  
Old September 20th, 2009, 05:02 AM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Map Forge Preview

Quote:
Originally Posted by Ballbarian View Post
Note that Map Forge is a map editor,
I've setup several of my lore masters to assist you... how's the progress?

I'll be happy with the current build.
__________________
There can be only one.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.