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  #11  
Old November 25th, 2000, 09:54 AM

Kodos Kodos is offline
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Default Re: This Was Much Too Easy!

I've only been playing the Demo so far (tho I have ordered the full game!), but it does seem like the AI is much too passive. My initial example may be the extreme, but I have yet to see the AI pull a "Pearl Harbor" --- or, for that matter, even try to strong-arm me when it would be to it's advantage to keep me in check. Even the so-called "war-like" races aren't very blood thirsty.
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  #12  
Old November 25th, 2000, 05:09 PM
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Default Re: This Was Much Too Easy!

In one of the beta players multi player games, we had one AI race pound two of the human players to dust. At the same time. The only thing that saved us was the game ending. The AI can be brutal, particularily in the higher settings. MM is still tweaking it, so I'm sure you will get your wish. Of course, you may wish you didn't.....
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  #13  
Old November 28th, 2000, 02:29 AM
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Default Re: This Was Much Too Easy!

Comar could you describe the game settings?

I'm using Many AI (Empires& Neutral), high AI setting and small AI bonus.
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  #14  
Old November 28th, 2000, 06:02 AM
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Default Re: This Was Much Too Easy!

You would have to ask Peter, he was the host. I do remember that we were using the hardest settings for the AI and giving them the biggest bonus for research and production. Peter and I shared a couple of systems with one AI empire and it mauled us both. The only thing that saved us was the ( merciful ) end of the game.
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