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April 5th, 2005, 02:47 PM
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Corporal
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Join Date: Jan 2005
Posts: 60
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Re: Looking for a mod...
Can you adjust how _much_ remote mining decreases value?
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April 5th, 2005, 04:05 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Looking for a mod...
Sadly, no.
In limited resource games, each planet has a maximum amount of resources that can be mined instead of a percent value. Every point of resource you mine decreases this value by one point. This applies to facilities as well (Mineral Miners, for example). Solar resource generation and the arbitrary point generation abilities added in 1.91 are exempt, however.
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April 5th, 2005, 08:33 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Somewhere out there...
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Re: Looking for a mod...
Quote:
Combat Wombat said:
Yes ships that generate resources are not a good idea for the reason that Fyron stated.
My mod Invasion! has ship components thats generaate intelligence and research points. You can find it by following the link in my signature.
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I didn't think that it was possible to have ship components could generate intel and research points...
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April 5th, 2005, 09:28 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: Looking for a mod...
Quote:
kerensky said:
I didn't think that it was possible to have ship components could generate intel and research points...
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That was added in the last patch.
Quote:
History.txt said:
Version 1.90:
5. Added - "Generate Points" abilities which will generate points for an empire each turn. These abilities are independent of a planet and will generate an unlimited number of points. These abilities can be used on a facility, component, ship, or anything else.
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__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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April 6th, 2005, 01:32 AM
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Sergeant
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Join Date: May 2004
Location: Unimatrix 1
Posts: 297
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Re: Looking for a mod...
i don't know if it's possible, but can storms generates resources?, if it's possible (i'll have to check out), i think it will be funny, hehe, i'll include that if possible on my almost ready mod.
__________________
If you see a light at the end of a wormhole its a photon torpedo!
You think is such three dimensional way, how small have you become - Borg Queen.
Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2
We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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April 6th, 2005, 12:53 PM
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Corporal
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Join Date: Mar 2005
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Re: Looking for a mod...
I don't think you can "own" storms, so I doubt that would work.
__________________
There are 10 types of people in the world:
Those who understand binary, and those who don't.
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April 7th, 2005, 01:16 AM
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Sergeant
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Join Date: May 2004
Location: Unimatrix 1
Posts: 297
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Re: Looking for a mod...
true, you can't own storms but maybe you could mine them as planets.
__________________
If you see a light at the end of a wormhole its a photon torpedo!
You think is such three dimensional way, how small have you become - Borg Queen.
Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2
We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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April 8th, 2005, 04:22 AM
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Private
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Join Date: Mar 2005
Posts: 14
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Re: Looking for a mod...
Wow this thread grew. Anyway I chose adamant mod because I assumed it was balanced for allowing infinite asteroid minging(makes sense if its in the data file). Also the INSANE amount of technology avaiible. I have to say the mining is kind of fun but I had hoped to create a mobile if very weak empiire.
Is there a mod allowing me to build mobile facities in space? As very large components in a specialty chasis?
I might be asking alot
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April 8th, 2005, 11:47 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Looking for a mod...
"Facilities" exist only on planets. You can get many facility affects on components (most of the possibilities are present in Adamant), but nothing related to population applies.
A nomadic empire can be quite mobile. You can certainly move your miners along with you. The Adamant version of nomads have research and intelligence components for their ships, so they only need a planet to maintain contact with other races.
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