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  #11  
Old September 27th, 2007, 06:22 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Oh, would people like treasure provinces?

I could put a treasure province in between each pair of teams, at the province equidistant from both the nearest of their two capitals.

This would give everyone something to fight over - I could even put VP in the treasure provinces or something.
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  #12  
Old September 27th, 2007, 06:43 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

With the treasure provinces, are you pitting the teams AGAINST each other, Dr. Praetorious??? How very Machiavellian of you.

Sounds fun to me...
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  #13  
Old September 27th, 2007, 06:56 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Looks like fun - but when is this scheduled to start?
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  #14  
Old September 27th, 2007, 08:09 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

No scheduled start, just trying to fill up with players. I would think next week, though.
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  #15  
Old September 27th, 2007, 09:24 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

I could switch Atlantis and R'lyeh.

That way, Atlantis, relatively weak in the water, would have the support of an amphibious ally (Agartha), while the other water powers would have to handle their water battles alone.

Alternatively, just pull the water nations from their current assignments and put them in the middle as a tenth Team.
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  #16  
Old September 27th, 2007, 09:48 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

i'm a total noob to domIII - hopefully that doesn't cause my partner any problems ;p

maybe i'll get an easy nation like mictlan

so count me in...
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  #17  
Old September 27th, 2007, 11:40 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Okay, here are the legendary provinces I drew out of a hat - I have notes on lots more but I only flesh them out when I pick them. Each treasure province makes an independent mage, provides a bonus to a spell category, and is guarded by five mages and ~100 gems worth of summoned troops. The mages and any summoned commanders split another 60 gems worth of useful magic items.

1) Sarnath. Academy Underneath (2W, Hydromancer), Temple of the Turning Tide (1W, Alter 20), Ruined Temple (1S), Sea Underneath (5W).
Hydromancer x5.
Telestic Animate x2.
Sea Troll x50.
Ice Drake x5.

2) Anduine. Whispering Woods (1N1A, Enchantress), Tempest Spire (1A, Evoc 20), Cypress Forest (1N1A), The Mammoth Forest (3N).
Enchantress x5.
Amphiptere x5.
Vine Ogre x25.
Hamadryad x20.

3) The Black Tower. Black Tower (3D, Circle Master), Crown of Darkness (3D, Thau 40), Damned Merchant x2 (1B each).
Circle Master x5.
Wight x12.
Shade Beast x15.
Bone Fiend x24.

4) Plains of Another Age. Gateway (1S, Conj 20), Tower of the Iron Order (2E3S, Iron Order), The Cliff of Seven Directions (1E1S), Lake of Reflected Time (1S).
Adept of the Iron Order x5.
Golem x2.
Mechanical Men x20.

5) Smouldering Ruins of Argash-Va. Banefire Forge (1F1D, Const 20), The Obsidian Sphere, The Shadow Furnace (1F4D), The Temple of the Raging God (2F, Fire Lord).
Fire Lord x5
Lich x1
Skeletal Archers x40
Smoulderghosts x20
Fire Snakes x20

6) Pelsilandus. Forest of a Thousand Streams (1W1N, Enchantress), Bottomless Lake (1W, Conj 20), The Forest of the Lake (2W1N), Chillsick Swamp (1E1D1N).
Enchantress x5.
Fall Bears x5.
Winter Wolves x20.
Bog Beast x24.
Catoblepas x1.

7) Brightcrest. Mirror Wall Palace (3A, Sorceress), Nexus (1S, Ench 20), The Great Mirror of Maaki (1A1W1S), Strange Opening (2S).
Sorceress x5.
Abomination x2.
Great Eagle x13.
Claymen x40.

8) Gold Tower. Tower of the Golden Order (3F2S, Golden Order), Solar Lens (1F, Evoc 20), Fire Rift (2F), Bronze Pillar (1F).
Adept of the Golden Order x5.
Medium Fire Elemental x50.

9) Dragonmount. Academy of High Magics (1E1N, Wizards), Forest of Golden Leaves (1F1E1N), Mountain of Power (3B, Evo 30, Ench 30), Dragon Mountain (1A).
Wizard x5.
Tarrasque x2.
Draconian x20.
Cave Drake x5.
Storm Demon x10.

10) Ganzak. High Temple of the Magii (2F2S, High Magii), Basalt Pillars (1S), Gorge of Mystery (1S, Alter 20), Fountain of Fire (3F).
High Magii x5.
Yazad x20.
Scorpion Beast x10.

Suggestions are appreciated, or if you guys hate one or more of these I'll just replace them.
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  #18  
Old September 28th, 2007, 07:18 AM

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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

I'm in.
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  #19  
Old September 28th, 2007, 01:10 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Gotcha Folket. Those sound super sweet Dr. P.
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  #20  
Old September 28th, 2007, 01:28 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

heh, i'm all for having yummy treasure provinces... those might be a bit over the top though

i'd prefer them each w/ one fewer good site, myself...
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