.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old October 28th, 2006, 09:23 AM
Truper's Avatar

Truper Truper is offline
Second Lieutenant
 
Join Date: Sep 2003
Posts: 566
Thanks: 0
Thanked 0 Times in 0 Posts
Truper is on a distinguished road
Default Re: Question to developers - magic sites

I don't think you can get the level of optimiztion you're looking for. From long experience, the type of magic site found isn't correlated to the type of terrain strongly enough to make any real difference, if at all. For instance, one might think that Earth sites might be most likely to be found in mountains, or nature sites in forests, but this does not appear to be the case.
Reply With Quote
  #12  
Old October 28th, 2006, 11:59 PM
Corwin's Avatar

Corwin Corwin is offline
First Lieutenant
 
Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
Corwin is on a distinguished road
Default Re: Question to developers - magic sites

Quote:
Truper said:
I don't think you can get the level of optimiztion you're looking for. From long experience, the type of magic site found isn't correlated to the type of terrain strongly enough to make any real difference, if at all. For instance, one might think that Earth sites might be most likely to be found in mountains, or nature sites in forests, but this does not appear to be the case.
You are mistaken Truper. There are a lot of Earth sites that appear [/b]only[/b] in mountains. Considering the mechanic Dominion uses to allocate magic sites in provinces (which was explained by Kristoffer), this results in Mountains being the best terrain to look for Earth sites. The difference is subtle, but it's noticable.

(I've checked the sites list to confirm it)
Reply With Quote
  #13  
Old November 7th, 2006, 03:06 PM
Maltrease's Avatar

Maltrease Maltrease is offline
Second Lieutenant
 
Join Date: Apr 2004
Location: Ohio
Posts: 402
Thanks: 0
Thanked 0 Times in 0 Posts
Maltrease is on a distinguished road
Default Re: Question to developers - magic sites

Corwin,

Do you have any results to share on what provences are best to find certain magic types?

Or... perhaps. What are the best ones to look for death sites in?



Thanks!
Reply With Quote
  #14  
Old November 7th, 2006, 04:40 PM
Jack_Trowell's Avatar

Jack_Trowell Jack_Trowell is offline
Second Lieutenant
 
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
Jack_Trowell is on a distinguished road
Default Re: Question to developers - magic sites

Tip on site searching :

check in your dominions for provinces that keep having a scale different that yours : when I see a province near my capital with death scale while all others with the same level of dominions are with growth +1, I knw I need to search for a death site there
__________________
Q: "How many Vorlons does it takes to change a lightbulb ?"
A: "Yes !" <stranges noises>
--
Dominions Map validator and randomizer : http://dominions.realites.org
Dominions Map editor v0.75b : http://dominions.realites.org/map_editor
Reply With Quote
  #15  
Old November 7th, 2006, 07:55 PM
Corwin's Avatar

Corwin Corwin is offline
First Lieutenant
 
Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
Corwin is on a distinguished road
Default Re: Question to developers - magic sites

Quote:
Maltrease said:
Corwin,

Do you have any results to share on what provences are best to find certain magic types?

Or... perhaps. What are the best ones to look for death sites in?



Thanks!

No, sorry Maltrease. I have been trying to get some hard numbers from developers, but haven't got any so far.
Reply With Quote
  #16  
Old November 8th, 2006, 06:24 PM
UninspiredName's Avatar

UninspiredName UninspiredName is offline
Sergeant
 
Join Date: Oct 2006
Posts: 351
Thanks: 0
Thanked 0 Times in 0 Posts
UninspiredName is on a distinguished road
Default Re: Question to developers - magic sites

As far as I've seen, swamps are good for Nature and Death sites. (And forests are obviously good for Nature sites) Aside from that I'm in the dark, though.
__________________
Just because you're paranoid doesn't mean they're not out to get you.
Reply With Quote
  #17  
Old November 8th, 2006, 08:59 PM

Zebion Zebion is offline
Corporal
 
Join Date: Oct 2006
Posts: 79
Thanks: 0
Thanked 0 Times in 0 Posts
Zebion is on a distinguished road
Default Re: Question to developers - magic sites

Earth generally shows up more in mountain sites from my experience,nature in forests (I think even dom 3 hints at this) As surprising as it is,water crystals are not as common in water as you would think
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:32 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.