[quote]
Hiro_Antagonist said:
Quote:
Ed Kolis said:
Honestly, if you're a fan of these types of games, I recommend that you check out the newest Age of Wonders game, and maybe even Disciples II while you're at it. They're both fairly old and suffer heavily from mega-stack syndrome, but are otherwise great (larger-scale) fantasy turn-based strategy games. That's one refreshingly great thing about both Wesnoth and LOL -- neither game suffers from the megastack syndrome that affects most fantasy turn-based games.
-Hiro_Antagonist
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Don't forget the Heroes of Might and Magic series.
To me the best thing about Lol is that it is unique. You just don't see many short turn based strategy games. There are some purely "fighting" short turn based games but none that are short with the strategy elements (moving, purchasing units, etc).
However, Hiro, you have talked about the "Megastack Syndrome" of other games before in a derogatory manner. I know you're just playing around and all and stating your opinion but I just thought I would explain why "I" like more diversity and choice in a strategy fantasy turn based game.
It all comes down to exploration and not simply out-thinking someone or analyzing something as accurately as possible. I just like to explore, find new things, see how all the possible scenarios/heroes/items, etc all fit together. Winning and losing is always secondary to me.
To put it another way, I like chess to a certain degree but it doesn't hold my attention that long. People who play chess likely have more sophisticated mathematical brains and enjoy the mental challenge. I enjoy it at times. I feel like I'm in between chess and an rpg.
Anyway, just some commentary. Maybe not the place for it...