.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old November 28th, 2003, 06:42 AM

se5a se5a is offline
First Lieutenant
 
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
se5a is on a distinguished road
Default Re: Starting tactics

Quote:
Originally posted by primitive:
don't go for that big breathable but colonize a small useless planet first and make a Shipyard. First build for this should be another leapfrog colonizer.
why???
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
Reply With Quote
  #12  
Old November 28th, 2003, 06:50 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Starting tactics

Quote:
Originally posted by se5a:
quote:
Originally posted by primitive:
don't go for that big breathable but colonize a small useless planet first and make a Shipyard. First build for this should be another leapfrog colonizer.
why???
Because you want to build the next colony ship as soon as possible.

Quote:
Sure you can, only my way is faster
Not really.

[ November 28, 2003, 04:55: Message edited by: Imperator Fyron ]
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #13  
Old November 28th, 2003, 06:55 AM

SpaceBadger SpaceBadger is offline
Corporal
 
Join Date: Aug 2003
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
SpaceBadger is on a distinguished road
Default Re: Starting tactics

Quote:
Originally posted by Imperator Fyron:
quote:
Originally posted by se5a:
quote:
Originally posted by primitive:
don't go for that big breathable but colonize a small useless planet first and make a Shipyard. First build for this should be another leapfrog colonizer.
why???
Because you want to build the next colony ship as soon as possible.

I thought he meant "Why go for the small useless planet rather than the big breathable?" - at least, that is what I wondered when I read it. Why not build that shipyard on the big breathable if there is one available?

SpaceBadger
Reply With Quote
  #14  
Old November 28th, 2003, 06:57 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Starting tactics

Because the small useless will just be the SY. The big breatheable gets colonized a bit later and used for resources, research, whatever it is needed for.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #15  
Old November 28th, 2003, 07:17 AM

se5a se5a is offline
First Lieutenant
 
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
se5a is on a distinguished road
Default Re: Starting tactics

but somoen else might get it, I still dont see the resoning behind going for a small one when you can have a big one.
whats 1 building space, the big one will eventualy build faster anyway due to more population wont it?
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
Reply With Quote
  #16  
Old November 28th, 2003, 07:28 AM

SpaceBadger SpaceBadger is offline
Corporal
 
Join Date: Aug 2003
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
SpaceBadger is on a distinguished road
Default Re: Starting tactics

Yeah, you'll be building lots of stuff on the big breathable, why not start off with that SY to help in the build rate when you get around to building the other stuff? The SY will work just as well on the BB as on the SU (small useless), so why not put it there?

Maybe it is just my roleplaying nature; when I am playing I tend to take on the viewpoint of the expanding empire, and it just seems more sensible to start with the best world in a new system and expand from there later.

SpaceBadger
Reply With Quote
  #17  
Old November 28th, 2003, 07:46 AM
Roanon's Avatar

Roanon Roanon is offline
Second Lieutenant
 
Join Date: Mar 2003
Location: Germany
Posts: 575
Thanks: 0
Thanked 0 Times in 0 Posts
Roanon is on a distinguished road
Default Re: Starting tactics

If you colonize the big one with the Spaceyard, you will be busy building colonizers there and cannot build up the planet at the same time. Building up the planet would then mean canibalizing your spaceyard.
I usually do the same - small planet spaceyard, then colonizer, then big planet and build there w/o spaceyard - because I like to fill big planets completely with mines/research/whatever to make optimum use of the computer facility to be built there later. Of course, a lot depends on the settings, the starting system, and the neighbours (religious, anyone? )
Reply With Quote
  #18  
Old November 28th, 2003, 07:51 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Starting tactics

Quote:
Originally posted by se5a:
but somoen else might get it, I still dont see the resoning behind going for a small one when you can have a big one.
whats 1 building space, the big one will eventualy build faster anyway due to more population wont it?
Thats where the mines will come into play.

Early attack aggressive player like to use fighters and troops to take weaker players planets and take out ships. Most effective are the ones who research stellor Harnassing (sp) early on as they get the solor panels and solar sail. Very handy.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #19  
Old November 28th, 2003, 07:53 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Starting tactics

Quote:
Originally posted by se5a:
but somoen else might get it, I still dont see the resoning behind going for a small one when you can have a big one.
whats 1 building space, the big one will eventualy build faster anyway due to more population wont it?
Eventually, yes. But, you are not concerned with eventually, but doing as much as you can in the short term. The small world is only going to build the SY to build colony ships. The big world you will want to build miners and such on first, which only take 1 turn. Spaceports only take 3 turns, and do not get built any faster unless you have at least 50% bonus to construction from pop and racial bonuses with a level one SY.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #20  
Old November 28th, 2003, 07:55 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Starting tactics

This requires not looking at the game from a RP perspective, but isntead from the gameyest one you can to get as far from any sense of RP and as much number crunching as you can do.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.