|
|
|
|
|
August 17th, 2006, 11:46 AM
|
|
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New info on SE:V at Malfador
Those text files are certainly interesting reading. I'm a bit gutted that se5 has so few default ships per set though - it doesn't even have vanilla se4's 20, let alone the 40 of neostandard or 50+ that you see in some other sets. Will we be able to mod larger shipsets? Should we be working out the se5 neostandard now?
|
August 17th, 2006, 12:10 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: New info on SE:V at Malfador
Refer to this article. There are a number of vehicles (all units, freighters, carriers, etc) that have calls for alternate images (small/med/large sizes, typically), but most sets do not include them by default.
I think part of the reason why there are fewer models is that ships now have levels, so you don't really need as many distinct hull models.
|
August 17th, 2006, 04:04 PM
|
|
Second Lieutenant
|
|
Join Date: Jul 2003
Location: Texas
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New info on SE:V at Malfador
What is the CSF file that we should compile them into? I thought maybe "Comma Separated File", but that is not right. It kind of looks like a "C" file, but with no semicolons. "C Source File"???
__________________
I thought of the sun as a big bright ball of something that produced an intense absence of darkness. Alan Dean Foster No More Crystal Tears
A++SeGdy$+-++Fr?C++++Cst+SfAi--Mm-MpTS---SsROPw++Fq++Nd++++RpG++Mm++Bb
|
August 17th, 2006, 04:29 PM
|
|
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: New info on SE:V at Malfador
Compiled Script File perhaps?
__________________
The Ed draws near! What dost thou deaux?
|
August 17th, 2006, 04:53 PM
|
|
Second Lieutenant
|
|
Join Date: Jul 2003
Location: Texas
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New info on SE:V at Malfador
Of course leading to the question... How do you compile it? Hope the directions are included. If I have to ask here, my post count will go out of sight
__________________
I thought of the sun as a big bright ball of something that produced an intense absence of darkness. Alan Dean Foster No More Crystal Tears
A++SeGdy$+-++Fr?C++++Cst+SfAi--Mm-MpTS---SsROPw++Fq++Nd++++RpG++Mm++Bb
|
August 17th, 2006, 05:07 PM
|
|
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: New info on SE:V at Malfador
There is a Script Parser included that is used to compile the AI scripts. For a typical AI, there is only a Setup and Main script to tweak and compile. You just open the file you want to compile and hit, guess now, "Compile".
|
August 17th, 2006, 05:32 PM
|
|
Captain
|
|
Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
|
|
Re: New info on SE:V at Malfador
Quote:
Imperator Fyron said:
Refer to this article. There are a number of vehicles (all units, freighters, carriers, etc) that have calls for alternate images (small/med/large sizes, typically), but most sets do not include them by default.
I think part of the reason why there are fewer models is that ships now have levels, so you don't really need as many distinct hull models.
|
Fewer Models is not a good thing IMHO...other than having to make the shipsets of course then more models do suck...
|
August 17th, 2006, 07:13 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: New info on SE:V at Malfador
It is easy to propose the SE5 neostandard be "stock SE4" vehicle names.
And then add on the SE4 neostandard names if you want even more.
__________________
Things you want:
|
August 17th, 2006, 09:14 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: New info on SE:V at Malfador
Stock SE4 only has 3 vehicles that SE5 does not: escort, battlecruiser, and battlestation. SE5 in fact calls for many more models overall than stock SE4.
|
August 17th, 2006, 09:25 PM
|
|
Major
|
|
Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
Thanks: 1
Thanked 2 Times in 2 Posts
|
|
Re: New info on SE:V at Malfador
So frigate is the new escort?
__________________
Caduceus
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|