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July 10th, 2002, 08:25 AM
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Shrapnel Fanatic
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Re: SEIV Modding 101: A Tutorial
Anything I can do to get this place out of the control of kats, is fine by me.
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July 10th, 2002, 03:13 PM
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Shrapnel Fanatic
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Re: SEIV Modding 101: A Tutorial
Might I suggest that you link some bits around in your tutorial?
eg: The "Vehicle Type :=" bit in the Components chapter, could refer to the Vehicle type in the Vehicles chapter.
Quote:
This determines what a weapon can target. This is what makes a Point Defense Cannon a Point Defense Cannon, because of it's targets. You could design a weapon with the "Point-Defense" Weapon Type, but give it Ships for targeting, and it will act like the normal Point Defense Cannon, except that it will automatically fire at ships.
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Has that been changed? IIRC, ships were not triggering the point defense code, only units...
[ July 10, 2002, 14:16: Message edited by: Suicide Junkie ]
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July 10th, 2002, 09:11 PM
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Shrapnel Fanatic
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Re: SEIV Modding 101: A Tutorial
Has that been changed? IIRC, ships were not triggering the point defense code, only units...
Really? I assumed that that's how the DUC Auto Cannons that I saw in P&N or Proportions (can't remember which atm) worked. Maybe I should look more closely...
I seem to recall a conversation on IRC trying to steer you towards a certain educational pursuit. Dude, from what I have seen, do whatever the hell you want. You will be successful!
See people? This is what comes from being in the #se4 channel on the gamesnet.net IRC server. It's a good idea to go there once in a while.
[ July 10, 2002, 20:13: Message edited by: Imperator Fyron ]
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July 10th, 2002, 10:51 PM
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National Security Advisor
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Re: SEIV Modding 101: A Tutorial
Quote:
See people? This is what comes from being in the #se4 channel on the gamesnet.net IRC server. It's a good idea to go there once in a while.
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Yep. See, people were complaiming that there was no complete tutorial or guide for modding. So I said "Hey Nodachi, why don't you make one yourself...?" - he got talking to Fyron and the Imperator took it upon himself to create this excellent document.
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July 11th, 2002, 12:13 AM
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Shrapnel Fanatic
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Re: SEIV Modding 101: A Tutorial
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July 11th, 2002, 01:22 AM
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First Lieutenant
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Re: SEIV Modding 101: A Tutorial
This is outstanding!
I seem to recall a conversation on IRC trying to steer you towards a certain educational pursuit. Dude, from what I have seen, do whatever the hell you want. You will be successful!
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July 11th, 2002, 01:30 AM
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National Security Advisor
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Re: SEIV Modding 101: A Tutorial
Good job.
I'm glad I thought of it
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July 11th, 2002, 05:13 AM
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Shrapnel Fanatic
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Re: SEIV Modding 101: A Tutorial
I wrote chapters 5-8 today, and uploaded them. Enjoy!
Now, most of the basic files are covered. Except the specifics on the Abilities.txt. That's gonna take a while.
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July 11th, 2002, 03:40 PM
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Sergeant
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Re: SEIV Modding 101: A Tutorial
Nice work!!!!
Can't wait for the other chapters.
Sparhawk
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July 12th, 2002, 06:12 AM
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Second Lieutenant
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Re: SEIV Modding 101: A Tutorial
And if i may be so bold... When you finish this mamoth project how about a scenario tutorial possibly, from SJ instead?
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