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  #11  
Old April 7th, 2004, 06:16 PM

Chris Byler Chris Byler is offline
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Default Re: New 2.11 Patch! +OS X Patching problem

Quote:
Originally posted by Kristoffer O:
Chris, you forgot another important change. Less obvious perhaps: the altered targeting system.

Less deviation gives:
Less friendly fire.
More accurate and useful evocations.
I left it out because it wasn't clear from the patch notes *how* deviation had been altered. (For example it's quite possible to have a new system for calculating deviation that would give fairly similar results.)

If it is indeed less deviation, then it will have those effects, which is nice. A large limitation of the usefulness of much battlefield magic is that it misses most of the time even at modest ranges - at least, it used to. We'll see now. A reduction in friendly fire would also greatly benefit the starting armies of some nations (Machaka comes to mind) - a mix of archers and LI is suicide in the old Versions.

I don't want to see every thread on this forum be hijacked into a clams thread, so I won't comment further on clams here.
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  #12  
Old April 7th, 2004, 06:32 PM

PrinzMegaherz PrinzMegaherz is offline
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Default Re: New 2.11 Patch! +OS X Patching problem

I like the boost for Carrion Woods..

Looks like this patch would give me the chance to turn the tables in my current mp game using CW. I hope it gets not too strong.

Thanks!
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  #13  
Old April 7th, 2004, 06:40 PM
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Kristoffer O Kristoffer O is offline
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Default Re: New 2.11 Patch! +OS X Patching problem

The CW boost is not game altering, but nice.

New sacred Sagittarian Carcass. Sacred troop when it becomes difficult to recruit Black Centaurs. They are rather rare though.

Autosummoned mandragoras in non-forest provinces.

Autosummoning dependent on domstrength, magic and growth scales (numbers and/or quality - can't remember).

Carrion Woods Growth and magic scales +1 minimum instead of +2.
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  #14  
Old April 7th, 2004, 06:50 PM

PrinzMegaherz PrinzMegaherz is offline
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Default Re: New 2.11 Patch! +OS X Patching problem

Quote:
New sacred Sagittarian Carcass. Sacred troop when it becomes difficult to recruit Black Centaurs. They are rather rare though.
Hm, I just got 2 in my home province without any reanimation going on. Very nice indeed.
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  #15  
Old April 7th, 2004, 06:52 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

Quote:
Arco priestess and others can no longer heal undead and inanimate beings.
This one kills it for me.
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  #16  
Old April 7th, 2004, 06:57 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: New 2.11 Patch! +OS X Patching problem

Who is going to be the first to get a new "highest numbered unit" count so I can update my daily-maps?
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  #17  
Old April 7th, 2004, 07:09 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

Quote:
Originally posted by Torvak:
quote:
Arco priestess and others can no longer heal undead and inanimate beings.
This one kills it for me.
Is that a good thing?
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  #18  
Old April 7th, 2004, 07:12 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

It means that tartarian gate is now totally unusable
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  #19  
Old April 7th, 2004, 07:12 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by Torvak:
quote:
Arco priestess and others can no longer heal undead and inanimate beings.
This one kills it for me.
Is that a good thing?

Personally I feel like it's a quite welcome change in balance, and more realistic. Good job, IW.
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  #20  
Old April 7th, 2004, 07:27 PM
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Default Re: New 2.11 Patch! +OS X Patching problem

Its quite wonderful to get a host of bug fixes, balance tweaks, and general enhancements all at once - but we've come to expect nothing less from the Illwinter crew! Many thanks!
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