.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old January 19th, 2002, 04:31 AM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: What is your favorite SE4 feature?

How about a random tech tree, so you do not always get the same one? even if you use a different race that way you will not know what tech gets you the strongest weapons!


[ 19 January 2002: Message edited by: mottlee ]

__________________
Kill em all let God sort em out
Reply With Quote
  #12  
Old January 19th, 2002, 07:53 AM

HEMAN HEMAN is offline
Corporal
 
Join Date: Sep 2001
Location: PALMDALE ,CA ,US
Posts: 162
Thanks: 0
Thanked 0 Times in 0 Posts
HEMAN is on a distinguished road
Default Re: What is your favorite SE4 feature?

What would you add to SE4 to make it your perfect game?, How about. #1 Derilict ship or fighter morroned in space or planet.#2 Ancient facility ruins.#3 300 solar sytems. My eyes are glitering,my toung turned purple?,shiver my timbers?, my knees are weak!.
Reply With Quote
  #13  
Old January 19th, 2002, 08:12 AM
mac5732's Avatar

mac5732 mac5732 is offline
Brigadier General
 
Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
Thanks: 0
Thanked 0 Times in 0 Posts
mac5732 is on a distinguished road
Default Re: What is your favorite SE4 feature?

1st, I like SE4 because by getting the game I have met all you wonderful people out there, if it wasn't for the game, I never would have found this forum nor enjoyed myself as much as I have both in playing the game and in discussions on the forum.

What I like about the game, is the flexibility it has for both mod and non modders. The game has the capability of different challenges by what can be tweaked, added,and subtracted to the game. My opinion only, I feel that this is where the game shines and goes beyond the other games out there. I don't know of any other game that has the large modding capability as this one does and in addition lets us non modders tweak the races in the original game as well. In addition, The great support that Richard, Aaron, MM, and Sharpnel have given us. What other company would have given us the number of patches they have, let alone the gold issue with a lot of those ideas from the modders.

I'm starting to ramble on during these Posts, I gotta stop taking those meds because of my&^&$%$%^$#@%$ kitchen, I've never talked so much

What I would add is a fleet merge button or something similiar, add more diverse races and new additional tech trees and racial traits

PS, Hi Chewy, havn't seen you on the board much lately, glad to see ya back

just some ideas mac

[ 19 January 2002: Message edited by: mac5732 ]

__________________
just some ideas Mac

BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
Reply With Quote
  #14  
Old January 19th, 2002, 08:37 AM

AJC AJC is offline
Second Lieutenant
 
Join Date: Nov 2000
Location: West Coast - USA
Posts: 417
Thanks: 0
Thanked 0 Times in 0 Posts
AJC is on a distinguished road
Default Re: What is your favorite SE4 feature?

I like SE4 because of the ability to change the game and its a interesting strategy game against human opponents.

combat: Since the limitation of "only one ship can occupy a square in combat" was done by demand in the early development of the game- I would like to see an option added to the set up that allows multiple ships to stack in the same square in combat.

I would like to see a defense added for every type of weapon damage in the abilities file.

I would like to see ground combat maybe similar in format to Star general.
__________________
--
AJC
Reply With Quote
  #15  
Old January 19th, 2002, 09:11 AM

chewy027 chewy027 is offline
Second Lieutenant
 
Join Date: Mar 2001
Posts: 539
Thanks: 0
Thanked 0 Times in 0 Posts
chewy027 is on a distinguished road
Default Re: What is your favorite SE4 feature?

AJC - Why would you want to be able to overlap more? Explain more please.

Mac - What other tech areas would you add as well as racial traits? Oh and check your private message

everybody else - I know there is still more you would add. Be as specific as you would like.
Reply With Quote
  #16  
Old January 19th, 2002, 10:18 AM

dumbluck dumbluck is offline
Lieutenant Colonel
 
Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
Thanked 0 Times in 0 Posts
dumbluck is on a distinguished road
Default Re: What is your favorite SE4 feature?

quote:
Originally posted by mottlee:
How about a random tech tree, so you do not always get the same one? even if you use a different race that way you will not know what tech gets you the strongest weapons!


[ 19 January 2002: Message edited by: mottlee ]



Or just have each weapon have a random damage range per game. Ie, in one game APB V might be 40/30/30/20/10; but in the next game it would be 20/15/15/10/5. Other weapon attributes could be affected as well, such as reload rates, supplies used, size in KT, etc. Of coarse, this is pretty much a hard code change, unless someone feels like makeing about 100,000,000 copies of the components.txt file.....
__________________
dumbluck
CEO, Fortuitous Investments, Inc.
Author: The Belanai Story
Reply With Quote
  #17  
Old January 19th, 2002, 06:39 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: What is your favorite SE4 feature?

quote:
Of coarse, this is pretty much a hard code change, unless someone feels like makeing about 100,000,000 copies of the components.txt file.....
Or, get one of the board programmers to write a program to randomly generate weapons for the components.txt file.
Reply With Quote
  #18  
Old January 19th, 2002, 07:51 PM

KDC KDC is offline
Private
 
Join Date: Dec 2001
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
KDC is on a distinguished road
Default Re: What is your favorite SE4 feature?

Wanted (in no particular order):

0. MOST IMPORTANT FEATURE EVER EVER FOR THE REST OF THE ETERNITY: Support the mousewheel. Damn.

1. AI debugger. Breakpoints to show exactly what the AI is selecting from various text files.

2. Ability to manually change the AI mode by human players. Would be great when you use the ministers heavily.

3. Editable orders window. Perhaps allow manual text-entry in the orders window, or at the very least allow me to delete a single order from it without cleaning the complete list.

4. Open-ended tech tree. Describe weapons power/range/cost/etc. with a formula instead of numbers. Would allow for smoother and infinite developpement.

I'm sure I had other, but I can't think of anything else right now. Except perhaps a time-distortion device to allow me to player longer.
Reply With Quote
  #19  
Old January 19th, 2002, 09:16 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: What is your favorite SE4 feature?

#4 must be optional, or have a settable endpoint.
Otherwise, the formulae will have to support arbitrary exponents (not just +ve integers), trigonometry, and if/then/else statements.
Reply With Quote
  #20  
Old January 20th, 2002, 01:37 AM

bearclaw bearclaw is offline
Captain
 
Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
Thanks: 0
Thanked 0 Times in 0 Posts
bearclaw is on a distinguished road
Default Re: What is your favorite SE4 feature?

I totally agree with the added Notes idea. I use that feature a lot. Especially in large games where I've got multiple plans going on. I'd like to see Notes options for more than just systems. Ships, Planets, other Races, etc. And the history window. If it covered more than just "Contact made", "War breaks out", "Contact Lost". Perhaps things like "First Frigate built". "Ringworld built", and "Empire surrenders to you". In the heavier RPG games, these sort of details really add to the flavor and history of the game.

Another thing would be a syncronized Version of SE for PDA's. I realalize this would be a massive undertaking, but to be able to play SE4 while on the move..... (the mind reels at the thought).

(while standing in line at the bank one day)
"Hey, you've got a Palm Pilot! Cool. What you got on there?"
"SE4."
"Yeah, what else?"
"Nothing. Just SE4. Now if you'll just leave me alone, I've got some Norak to destroy."
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.