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February 3rd, 2005, 09:44 PM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
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Re: Shrapnel Games Announces Blog!
My sentiments are somewhere in between. Great that we're getting more info on stuff (probably more often, and more direct, than through Sarge).
But y'all just had to go use the "B" word
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GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
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February 3rd, 2005, 10:11 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Shrapnel Games Announces Blog!
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February 3rd, 2005, 10:17 PM
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First Lieutenant
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Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
Thanks: 7
Thanked 5 Times in 5 Posts
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Re: Shrapnel Games Announces Blog!
I'll only flee is focus groups are formed to replace the beta tests.
Otherwise, I don't mind the blog, but I want more sarge. Sarge was the Simon Cowell of Shrapnel.
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February 3rd, 2005, 10:18 PM
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Major
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Join Date: Aug 2000
Posts: 1,246
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Re: Shrapnel Games Announces Blog!
Just as long as they don't post emo sad poetry or whatever, it is ok with me. It is more information from cool people. Fine by me.
And it has RSS. That by itself is a win. Even MSN Search has RSS feeds! woot
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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February 3rd, 2005, 10:20 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: Shrapnel Games Announces Blog!
Emptyness, staring back at me.
Once, where there was much,
Now, there is nothing.
Oh well, I can always buy another bucket of ice cream.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 3rd, 2005, 10:24 PM
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First Lieutenant
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Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
Thanks: 7
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Re: Shrapnel Games Announces Blog!
Hey.. there's not link back to shrapnel in the blog! I'M TRAPPED! NOOOO!
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February 3rd, 2005, 11:03 PM
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Lieutenant Colonel
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Join Date: Jun 2004
Location: Lancaster, OH, USA
Posts: 1,250
Thanks: 28
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Re: Shrapnel Games Announces Blog!
Have no fear, there will be links in the future!
Actually I am sure there will be plenty of finishing touches put on the blog, but we wanted to go ahead and make it live so that everyone gets a better idea of what goes on behind the scenes of Shrapnel Games.
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"All that is necessary for the triumph of evil is that good men do nothing."
For those looking for with this forum, please see Annette as I am retired.
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February 3rd, 2005, 11:49 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: Shrapnel Games Announces Blog!
Live?
Oooh, you could set up some microphones around the office, and use speech-to-text software to make it really live! Colour code the text to the microphones so we can see when different people are talking
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Things you want:
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February 4th, 2005, 12:18 AM
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General
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Join Date: May 2002
Location: Canada
Posts: 3,227
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Re: Shrapnel Games Announces Blog!
webcam!! you need to set up a webcam. (just set it in a corner overlooking the 1000 cubicles) have it take a pic every minute and then you can generate a kind of stop-motion anim of "a day in the life of shrapnelgames". Now that would be interesting.
hmmm, I wonder who's cubicle gets the most trafic?
Cheers!
P.S. I know you don't have anything near 1000 cubicles, but I like to immagine that you do.
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February 4th, 2005, 01:28 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
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Re: Shrapnel Games Announces Blog!
Cubicles bad! Axes good! Chop up cubicles for firewood!
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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