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October 14th, 2004, 11:31 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 753
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
Quote:
Lingchih said:
I may have to bow out. I am on a Mac and I can't get the game to see the mod. Could be just a general slowness of intellect on my part.
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The only bit of advice I can give you with a Mac is to make sure the nameoffile.dm is in the "yourdomdirectory/mods" and not in a subfolder. Along with the .tga file.
Sometimes your unpackager with place it in it's own directory. other than that I will have to hunt down some help?
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October 14th, 2004, 11:35 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
Yes, I created a mods directory in my resources directory, and placed the files in there. I also tried them just loose in my resources directory. I do have a "mods" button in my preferences menu, but it is just blank when I click on it. I also looked for info on Illwinter's site. They go into how to install maps, but nothing about mods. Odd... seems like it should work the same.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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October 15th, 2004, 12:13 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
How about some more info? Like research setting, magic setting, victory conditions, turn turnaround time etc.
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October 15th, 2004, 12:26 AM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
I'm not going to lose a player because of the mod. I will not be using the mod in this case.
Magic setting is 60%, research is defualt, normal. I thought I listed magic site setting; I don't know what happened to it.
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October 15th, 2004, 03:19 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
Thanks Argitoth. If we can find a way to get the mod working on my machine, that's great. Otherwise, I would still like to play Vanheim.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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October 15th, 2004, 05:50 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
I was rather hoping that this would be a Zen mod game. Anyway, I'll join as Ermor if the hosting schedule isn't something crazy like 12 hour quickhost like Reverend Zombie's game.
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October 15th, 2004, 10:36 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
Quote:
deccan said:
I was rather hoping that this would be a Zen mod game. Anyway, I'll join as Ermor if the hosting schedule isn't something crazy like 12 hour quickhost like Reverend Zombie's game.
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Hey! Who you calling crazy? It's 12 hour FIXED hosting, anyway. Is that more or less crazy, I wonder...
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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October 15th, 2004, 11:34 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
Quote:
Reverend Zombie said:
Hey! Who you calling crazy? It's 12 hour FIXED hosting, anyway. Is that more or less crazy, I wonder...
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Okay, my mistake. 12 hour fixed hosting is less crazy, but still quite crazy.
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October 15th, 2004, 06:35 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
I would like to play Marignon. I will now go create a pretender and then figure out how to e-mail it to you.
:-) How exciting! My first PBEM! (Not my first multiplayer though.)
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October 15th, 2004, 06:54 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: MP Game - All Welcome [4/7 slots] *UPDATE 2*
Quote:
Zooko said:
I would like to play Marignon. I will now go create a pretender and then figure out how to e-mail it to you.
:-) How exciting! My first PBEM! (Not my first multiplayer though.)
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I hate PBEM! This is a TCP/IP game. The only reason I have you e-mailing pretenders is because I don't want any server restarts and screw-ups.
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